indexing description: "[ Network multiplayer client example. ]" date: "$Date$" revision: "$Revision$" class EM_MP_SERVER inherit EM_APPLICATION rename screen as main_screen end create make feature {NONE} -- Initialization make (args: ARRAY[STRING]) is -- Create the mp server test application. do video_subsystem.set_video_surface_height (600) video_subsystem.set_video_surface_width (800) video_subsystem.set_video_bpp (32) video_subsystem.set_opengl (false) video_subsystem.enable initialize_screen set_window_title ("EM MULTIPLAYER SERVER EXAMPLE") set_window_icon ("icon.png") set_application_id ("multiplayer_server") -- enable the network subsystem network_subsystem.enable --make_scene create server_scene.make set_scene (server_scene) launch network_subsystem.disable end feature {NONE} -- Implementation server_scene: EM_MP_SERVER_SCENE -- Server scene constants: EM_NETWORK_CONSTANTS -- Constants server_label: EM_LABEL -- Server label drawables: EM_DRAWABLE_PANEL -- Drawable panel end