indexing description: "[ Constants used in the openGL part of the EiffelMedia library. ]" date: "$Date$" revision: "$Revision$" class EM_GL_CONSTANTS feature -- GL constants -- Note: -- There are a lot of commented out constants, because they belong to glext -- and they are defined in glext_constants.e -- Boolean values Em_gl_false: INTEGER is 0x0 Em_gl_true: INTEGER is 0x1 -- Data types Em_gl_byte: INTEGER is 0x1400 Em_gl_unsigned_byte: INTEGER is 0x1401 Em_gl_short: INTEGER is 0x1402 Em_gl_unsigned_short: INTEGER is 0x1403 Em_gl_int: INTEGER is 0x1404 Em_gl_unsigned_int: INTEGER is 0x1405 Em_gl_float: INTEGER is 0x1406 Em_gl_double: INTEGER is 0x140A Em_gl_2_bytes: INTEGER is 0x1407 Em_gl_3_bytes: INTEGER is 0x1408 Em_gl_4_bytes: INTEGER is 0x1409 -- Primitives Em_gl_points: INTEGER is 0x0000 Em_gl_lines: INTEGER is 0x0001 Em_gl_line_loop: INTEGER is 0x0002 Em_gl_line_strip: INTEGER is 0x0003 Em_gl_triangles: INTEGER is 0x0004 Em_gl_triangle_strip: INTEGER is 0x0005 Em_gl_triangle_fan: INTEGER is 0x0006 Em_gl_quads: INTEGER is 0x0007 Em_gl_quad_strip: INTEGER is 0x0008 Em_gl_polygon: INTEGER is 0x0009 -- Vertex Arrays Em_gl_vertex_array: INTEGER is 0x8074 Em_gl_normal_array: INTEGER is 0x8075 Em_gl_color_array: INTEGER is 0x8076 Em_gl_index_array: INTEGER is 0x8077 Em_gl_texture_coord_array: INTEGER is 0x8078 Em_gl_edge_flag_array: INTEGER is 0x8079 Em_gl_vertex_array_size: INTEGER is 0x807A Em_gl_vertex_array_type: INTEGER is 0x807B Em_gl_vertex_array_stride: INTEGER is 0x807C Em_gl_normal_array_type: INTEGER is 0x807E Em_gl_normal_array_stride: INTEGER is 0x807F Em_gl_color_array_size: INTEGER is 0x8081 Em_gl_color_array_type: INTEGER is 0x8082 Em_gl_color_array_stride: INTEGER is 0x8083 Em_gl_index_array_type: INTEGER is 0x8085 Em_gl_index_array_stride: INTEGER is 0x8086 Em_gl_texture_coord_array_size: INTEGER is 0x8088 Em_gl_texture_coord_array_type: INTEGER is 0x8089 Em_gl_texture_coord_array_stride: INTEGER is 0x808A Em_gl_edge_flag_array_stride: INTEGER is 0x808C Em_gl_vertex_array_pointer: INTEGER is 0x808E Em_gl_normal_array_pointer: INTEGER is 0x808F Em_gl_color_array_pointer: INTEGER is 0x8090 Em_gl_index_array_pointer: INTEGER is 0x8091 Em_gl_texture_coord_array_pointer: INTEGER is 0x8092 Em_gl_edge_flag_array_pointer: INTEGER is 0x8093 Em_gl_v2f: INTEGER is 0x2A20 Em_gl_v3f: INTEGER is 0x2A21 Em_gl_c4ub_v2f: INTEGER is 0x2A22 Em_gl_c4ub_v3f: INTEGER is 0x2A23 Em_gl_c3f_v3f: INTEGER is 0x2A24 Em_gl_n3f_v3f: INTEGER is 0x2A25 Em_gl_c4f_n3f_v3f: INTEGER is 0x2A26 Em_gl_t2f_v3f: INTEGER is 0x2A27 Em_gl_t4f_v4f: INTEGER is 0x2A28 Em_gl_t2f_c4ub_v3f: INTEGER is 0x2A29 Em_gl_t2f_c3f_v3f: INTEGER is 0x2A2A Em_gl_t2f_n3f_v3f: INTEGER is 0x2A2B Em_gl_t2f_c4f_n3f_v3f: INTEGER is 0x2A2C Em_gl_t4f_c4f_n3f_v4f: INTEGER is 0x2A2D -- Matrix Mode Em_gl_matrix_mode: INTEGER is 0x0BA0 Em_gl_modelview: INTEGER is 0x1700 Em_gl_projection: INTEGER is 0x1701 Em_gl_texture: INTEGER is 0x1702 -- Points Em_gl_point_smooth: INTEGER is 0x0B10 Em_gl_point_size: INTEGER is 0x0B11 Em_gl_point_size_granularity: INTEGER is 0x0B13 Em_gl_point_size_range: INTEGER is 0x0B12 -- Lines Em_gl_line_smooth: INTEGER is 0x0B20 Em_gl_line_stipple: INTEGER is 0x0B24 Em_gl_line_stipple_pattern: INTEGER is 0x0B25 Em_gl_line_stipple_repeat: INTEGER is 0x0B26 Em_gl_line_width: INTEGER is 0x0B21 Em_gl_line_width_granularity: INTEGER is 0x0B23 Em_gl_line_width_range: INTEGER is 0x0B22 -- Polygons Em_gl_point: INTEGER is 0x1B00 Em_gl_line: INTEGER is 0x1B01 Em_gl_fill: INTEGER is 0x1B02 Em_gl_cw: INTEGER is 0x0900 Em_gl_ccw: INTEGER is 0x0901 Em_gl_front: INTEGER is 0x0404 Em_gl_back: INTEGER is 0x0405 Em_gl_polygon_mode: INTEGER is 0x0B40 Em_gl_polygon_smooth: INTEGER is 0x0B41 Em_gl_polygon_stipple: INTEGER is 0x0B42 Em_gl_edge_flag: INTEGER is 0x0B43 Em_gl_cull_face: INTEGER is 0x0B44 Em_gl_cull_face_mode: INTEGER is 0x0B45 Em_gl_front_face: INTEGER is 0x0B46 Em_gl_polygon_offset_factor: INTEGER is 0x8038 Em_gl_polygon_offset_units: INTEGER is 0x2A00 Em_gl_polygon_offset_point: INTEGER is 0x2A01 Em_gl_polygon_offset_line: INTEGER is 0x2A02 Em_gl_polygon_offset_fill: INTEGER is 0x8037 -- Display Lists Em_gl_compile: INTEGER is 0x1300 Em_gl_compile_and_execute: INTEGER is 0x1301 Em_gl_list_base: INTEGER is 0x0B32 Em_gl_list_index: INTEGER is 0x0B33 Em_gl_list_mode: INTEGER is 0x0B30 -- Depth buffer Em_gl_never: INTEGER is 0x0200 Em_gl_less: INTEGER is 0x0201 Em_gl_equal: INTEGER is 0x0202 Em_gl_lequal: INTEGER is 0x0203 Em_gl_greater: INTEGER is 0x0204 Em_gl_notequal: INTEGER is 0x0205 Em_gl_gequal: INTEGER is 0x0206 Em_gl_always: INTEGER is 0x0207 Em_gl_depth_test: INTEGER is 0x0B71 Em_gl_depth_bits: INTEGER is 0x0D56 Em_gl_depth_clear_value: INTEGER is 0x0B73 Em_gl_depth_func: INTEGER is 0x0B74 Em_gl_depth_range: INTEGER is 0x0B70 Em_gl_depth_writemask: INTEGER is 0x0B72 Em_gl_depth_component: INTEGER is 0x1902 -- Lighting Em_gl_lighting: INTEGER is 0x0B50 Em_gl_light0: INTEGER is 0x4000 Em_gl_light1: INTEGER is 0x4001 Em_gl_light2: INTEGER is 0x4002 Em_gl_light3: INTEGER is 0x4003 Em_gl_light4: INTEGER is 0x4004 Em_gl_light5: INTEGER is 0x4005 Em_gl_light6: INTEGER is 0x4006 Em_gl_light7: INTEGER is 0x4007 Em_gl_spot_exponent: INTEGER is 0x1205 Em_gl_spot_cutoff: INTEGER is 0x1206 Em_gl_constant_attenuation: INTEGER is 0x1207 Em_gl_linear_attenuation: INTEGER is 0x1208 Em_gl_quadratic_attenuation: INTEGER is 0x1209 Em_gl_ambient: INTEGER is 0x1200 Em_gl_diffuse: INTEGER is 0x1201 Em_gl_specular: INTEGER is 0x1202 Em_gl_shininess: INTEGER is 0x1601 Em_gl_emission: INTEGER is 0x1600 Em_gl_position: INTEGER is 0x1203 Em_gl_spot_direction: INTEGER is 0x1204 Em_gl_ambient_and_diffuse: INTEGER is 0x1602 Em_gl_color_indexes: INTEGER is 0x1603 Em_gl_light_model_two_side: INTEGER is 0x0B52 Em_gl_light_model_local_viewer: INTEGER is 0x0B51 Em_gl_light_model_ambient: INTEGER is 0x0B53 Em_gl_front_and_back: INTEGER is 0x0408 Em_gl_shade_model: INTEGER is 0x0B54 Em_gl_flat: INTEGER is 0x1D00 Em_gl_smooth: INTEGER is 0x1D01 Em_gl_color_material: INTEGER is 0x0B57 Em_gl_color_material_face: INTEGER is 0x0B55 Em_gl_color_material_parameter: INTEGER is 0x0B56 Em_gl_normalize: INTEGER is 0x0BA1 -- User clipping planes Em_gl_clip_plane0: INTEGER is 0x3000 Em_gl_clip_plane1: INTEGER is 0x3001 Em_gl_clip_plane2: INTEGER is 0x3002 Em_gl_clip_plane3: INTEGER is 0x3003 Em_gl_clip_plane4: INTEGER is 0x3004 Em_gl_clip_plane5: INTEGER is 0x3005 -- Accumulation buffer Em_gl_accum_red_bits: INTEGER is 0x0D58 Em_gl_accum_green_bits: INTEGER is 0x0D59 Em_gl_accum_blue_bits: INTEGER is 0x0D5A Em_gl_accum_alpha_bits: INTEGER is 0x0D5B Em_gl_accum_clear_value: INTEGER is 0x0B80 Em_gl_accum: INTEGER is 0x0100 Em_gl_add: INTEGER is 0x0104 Em_gl_load: INTEGER is 0x0101 Em_gl_mult: INTEGER is 0x0103 Em_gl_return: INTEGER is 0x0102 -- Alpha testing Em_gl_alpha_test: INTEGER is 0x0BC0 Em_gl_alpha_test_ref: INTEGER is 0x0BC2 Em_gl_alpha_test_func: INTEGER is 0x0BC1 -- Blending Em_gl_blend: INTEGER is 0x0BE2 Em_gl_blend_src: INTEGER is 0x0BE1 Em_gl_blend_dst: INTEGER is 0x0BE0 Em_gl_zero: INTEGER is 0x0 Em_gl_one: INTEGER is 0x1 Em_gl_src_color: INTEGER is 0x0300 Em_gl_one_minus_src_color: INTEGER is 0x0301 Em_gl_src_alpha: INTEGER is 0x0302 Em_gl_one_minus_src_alpha: INTEGER is 0x0303 Em_gl_dst_alpha: INTEGER is 0x0304 Em_gl_one_minus_dst_alpha: INTEGER is 0x0305 Em_gl_dst_color: INTEGER is 0x0306 Em_gl_one_minus_dst_color: INTEGER is 0x0307 Em_gl_src_alpha_saturate: INTEGER is 0x0308 -- Em_gl_constant_color: INTEGER is 0x8001 -- Em_gl_one_minus_constant_color: INTEGER is 0x8002 -- Em_gl_constant_alpha: INTEGER is 0x8003 -- Em_gl_one_minus_constant_alpha: INTEGER is 0x8004 -- Render Mode Em_gl_feedback: INTEGER is 0x1C01 Em_gl_render: INTEGER is 0x1C00 Em_gl_select: INTEGER is 0x1C02 -- Feedback Em_gl_2d: INTEGER is 0x0600 Em_gl_3d: INTEGER is 0x0601 Em_gl_3d_color: INTEGER is 0x0602 Em_gl_3d_color_texture: INTEGER is 0x0603 Em_gl_4d_color_texture: INTEGER is 0x0604 Em_gl_point_token: INTEGER is 0x0701 Em_gl_line_token: INTEGER is 0x0702 Em_gl_line_reset_token: INTEGER is 0x0707 Em_gl_polygon_token: INTEGER is 0x0703 Em_gl_bitmap_token: INTEGER is 0x0704 Em_gl_draw_pixel_token: INTEGER is 0x0705 Em_gl_copy_pixel_token: INTEGER is 0x0706 Em_gl_pass_through_token: INTEGER is 0x0700 Em_gl_feedback_buffer_pointer: INTEGER is 0x0DF0 Em_gl_feedback_buffer_size: INTEGER is 0x0DF1 Em_gl_feedback_buffer_type: INTEGER is 0x0DF2 -- Selection Em_gl_selection_buffer_pointer: INTEGER is 0x0DF3 Em_gl_selection_buffer_size: INTEGER is 0x0DF4 -- Fog Em_gl_fog: INTEGER is 0x0B60 Em_gl_fog_mode: INTEGER is 0x0B65 Em_gl_fog_density: INTEGER is 0x0B62 Em_gl_fog_color: INTEGER is 0x0B66 Em_gl_fog_index: INTEGER is 0x0B61 Em_gl_fog_start: INTEGER is 0x0B63 Em_gl_fog_end: INTEGER is 0x0B64 Em_gl_linear: INTEGER is 0x2601 Em_gl_exp: INTEGER is 0x0800 Em_gl_exp2: INTEGER is 0x0801 -- Logic Ops Em_gl_logic_op: INTEGER is 0x0BF1 Em_gl_index_logic_op: INTEGER is 0x0BF1 Em_gl_color_logic_op: INTEGER is 0x0BF2 Em_gl_logic_op_mode: INTEGER is 0x0BF0 Em_gl_clear: INTEGER is 0x1500 Em_gl_set: INTEGER is 0x150F Em_gl_copy: INTEGER is 0x1503 Em_gl_copy_inverted: INTEGER is 0x150C Em_gl_noop: INTEGER is 0x1505 Em_gl_invert: INTEGER is 0x150A Em_gl_and: INTEGER is 0x1501 Em_gl_nand: INTEGER is 0x150E Em_gl_or: INTEGER is 0x1507 Em_gl_nor: INTEGER is 0x1508 Em_gl_xor: INTEGER is 0x1506 Em_gl_equiv: INTEGER is 0x1509 Em_gl_and_reverse: INTEGER is 0x1502 Em_gl_and_inverted: INTEGER is 0x1504 Em_gl_or_reverse: INTEGER is 0x150B Em_gl_or_inverted: INTEGER is 0x150D -- Stencil Em_gl_stencil_test: INTEGER is 0x0B90 Em_gl_stencil_writemask: INTEGER is 0x0B98 Em_gl_stencil_bits: INTEGER is 0x0D57 Em_gl_stencil_func: INTEGER is 0x0B92 Em_gl_stencil_value_mask: INTEGER is 0x0B93 Em_gl_stencil_ref: INTEGER is 0x0B97 Em_gl_stencil_fail: INTEGER is 0x0B94 Em_gl_stencil_pass_depth_pass: INTEGER is 0x0B96 Em_gl_stencil_pass_depth_fail: INTEGER is 0x0B95 Em_gl_stencil_clear_value: INTEGER is 0x0B91 Em_gl_stencil_index: INTEGER is 0x1901 Em_gl_keep: INTEGER is 0x1E00 Em_gl_replace: INTEGER is 0x1E01 Em_gl_incr: INTEGER is 0x1E02 Em_gl_decr: INTEGER is 0x1E03 -- Buffers, Pixel Drawing/Reading Em_gl_none: INTEGER is 0x0 Em_gl_left: INTEGER is 0x0406 Em_gl_right: INTEGER is 0x0407 --Em_gl_front: INTEGER is 0x0404 (already defined under Polygons) --Em_gl_back: INTEGER is 0x0405 (already defined under Polygons) --Em_gl_front_and_back: INTEGER is 0x0408 (already defined under Lighting) Em_gl_front_left: INTEGER is 0x0400 Em_gl_front_right: INTEGER is 0x0401 Em_gl_back_left: INTEGER is 0x0402 Em_gl_back_right: INTEGER is 0x0403 Em_gl_aux0: INTEGER is 0x0409 Em_gl_aux1: INTEGER is 0x040A Em_gl_aux2: INTEGER is 0x040B Em_gl_aux3: INTEGER is 0x040C Em_gl_color_index: INTEGER is 0x1900 Em_gl_red: INTEGER is 0x1903 Em_gl_green: INTEGER is 0x1904 Em_gl_blue: INTEGER is 0x1905 Em_gl_alpha: INTEGER is 0x1906 Em_gl_luminance: INTEGER is 0x1909 Em_gl_luminance_alpha: INTEGER is 0x190A Em_gl_alpha_bits: INTEGER is 0x0D55 Em_gl_red_bits: INTEGER is 0x0D52 Em_gl_green_bits: INTEGER is 0x0D53 Em_gl_blue_bits: INTEGER is 0x0D54 Em_gl_index_bits: INTEGER is 0x0D51 Em_gl_subpixel_bits: INTEGER is 0x0D50 Em_gl_aux_buffers: INTEGER is 0x0C00 Em_gl_read_buffer: INTEGER is 0x0C02 Em_gl_draw_buffer: INTEGER is 0x0C01 Em_gl_doublebuffer: INTEGER is 0x0C32 Em_gl_stereo: INTEGER is 0x0C33 Em_gl_bitmap: INTEGER is 0x1A00 Em_gl_color: INTEGER is 0x1800 Em_gl_depth: INTEGER is 0x1801 Em_gl_stencil: INTEGER is 0x1802 Em_gl_dither: INTEGER is 0x0BD0 Em_gl_rgb: INTEGER is 0x1907 Em_gl_rgba: INTEGER is 0x1908 -- Implementation limits Em_gl_max_list_nesting: INTEGER is 0x0B31 Em_gl_max_attrib_stack_depth: INTEGER is 0x0D35 Em_gl_max_modelview_stack_depth: INTEGER is 0x0D36 Em_gl_max_name_stack_depth: INTEGER is 0x0D37 Em_gl_max_projection_stack_depth: INTEGER is 0x0D38 Em_gl_max_texture_stack_depth: INTEGER is 0x0D39 Em_gl_max_eval_order: INTEGER is 0x0D30 Em_gl_max_lights: INTEGER is 0x0D31 Em_gl_max_clip_planes: INTEGER is 0x0D32 Em_gl_max_texture_size: INTEGER is 0x0D33 Em_gl_max_pixel_map_table: INTEGER is 0x0D34 Em_gl_max_viewport_dims: INTEGER is 0x0D3A Em_gl_max_client_attrib_stack_depth: INTEGER is 0x0D3B -- Gets Em_gl_attrib_stack_depth: INTEGER is 0x0BB0 Em_gl_client_attrib_stack_depth: INTEGER is 0x0BB1 Em_gl_color_clear_value: INTEGER is 0x0C22 Em_gl_color_writemask: INTEGER is 0x0C23 Em_gl_current_index: INTEGER is 0x0B01 Em_gl_current_color: INTEGER is 0x0B00 Em_gl_current_normal: INTEGER is 0x0B02 Em_gl_current_raster_color: INTEGER is 0x0B04 Em_gl_current_raster_distance: INTEGER is 0x0B09 Em_gl_current_raster_index: INTEGER is 0x0B05 Em_gl_current_raster_position: INTEGER is 0x0B07 Em_gl_current_raster_texture_coords: INTEGER is 0x0B06 Em_gl_current_raster_position_valid: INTEGER is 0x0B08 Em_gl_current_texture_coords: INTEGER is 0x0B03 Em_gl_index_clear_value: INTEGER is 0x0C20 Em_gl_index_mode: INTEGER is 0x0C30 Em_gl_index_writemask: INTEGER is 0x0C21 Em_gl_modelview_matrix: INTEGER is 0x0BA6 Em_gl_modelview_stack_depth: INTEGER is 0x0BA3 Em_gl_name_stack_depth: INTEGER is 0x0D70 Em_gl_projection_matrix: INTEGER is 0x0BA7 Em_gl_projection_stack_depth: INTEGER is 0x0BA4 Em_gl_render_mode: INTEGER is 0x0C40 Em_gl_rgba_mode: INTEGER is 0x0C31 Em_gl_texture_matrix: INTEGER is 0x0BA8 Em_gl_texture_stack_depth: INTEGER is 0x0BA5 Em_gl_viewport: INTEGER is 0x0BA2 --Evaluators Em_gl_auto_normal: INTEGER is 0x0D80 Em_gl_map1_color_4: INTEGER is 0x0D90 Em_gl_map1_grid_domain: INTEGER is 0x0DD0 Em_gl_map1_grid_segments: INTEGER is 0x0DD1 Em_gl_map1_index: INTEGER is 0x0D91 Em_gl_map1_normal: INTEGER is 0x0D92 Em_gl_map1_texture_coord_1: INTEGER is 0x0D93 Em_gl_map1_texture_coord_2: INTEGER is 0x0D94 Em_gl_map1_texture_coord_3: INTEGER is 0x0D95 Em_gl_map1_texture_coord_4: INTEGER is 0x0D96 Em_gl_map1_vertex_3: INTEGER is 0x0D97 Em_gl_map1_vertex_4: INTEGER is 0x0D98 Em_gl_map2_color_4: INTEGER is 0x0DB0 Em_gl_map2_grid_domain: INTEGER is 0x0DD2 Em_gl_map2_grid_segments: INTEGER is 0x0DD3 Em_gl_map2_index: INTEGER is 0x0DB1 Em_gl_map2_normal: INTEGER is 0x0DB2 Em_gl_map2_texture_coord_1: INTEGER is 0x0DB3 Em_gl_map2_texture_coord_2: INTEGER is 0x0DB4 Em_gl_map2_texture_coord_3: INTEGER is 0x0DB5 Em_gl_map2_texture_coord_4: INTEGER is 0x0DB6 Em_gl_map2_vertex_3: INTEGER is 0x0DB7 Em_gl_map2_vertex_4: INTEGER is 0x0DB8 Em_gl_coeff: INTEGER is 0x0A00 Em_gl_domain: INTEGER is 0x0A02 Em_gl_order: INTEGER is 0x0A01 -- Hints Em_gl_fog_hint: INTEGER is 0x0C54 Em_gl_line_smooth_hint: INTEGER is 0x0C52 Em_gl_perspective_correction_hint: INTEGER is 0x0C50 Em_gl_point_smooth_hint: INTEGER is 0x0C51 Em_gl_polygon_smooth_hint: INTEGER is 0x0C53 Em_gl_dont_care: INTEGER is 0x1100 Em_gl_fastest: INTEGER is 0x1101 Em_gl_nicest: INTEGER is 0x1102 -- Scissor box Em_gl_scissor_test: INTEGER is 0x0C11 Em_gl_scissor_box: INTEGER is 0x0C10 -- Pixel Mode / Transfer Em_gl_map_color: INTEGER is 0x0D10 Em_gl_map_stencil: INTEGER is 0x0D11 Em_gl_index_shift: INTEGER is 0x0D12 Em_gl_index_offset: INTEGER is 0x0D13 Em_gl_red_scale: INTEGER is 0x0D14 Em_gl_red_bias: INTEGER is 0x0D15 Em_gl_green_scale: INTEGER is 0x0D18 Em_gl_green_bias: INTEGER is 0x0D19 Em_gl_blue_scale: INTEGER is 0x0D1A Em_gl_blue_bias: INTEGER is 0x0D1B Em_gl_alpha_scale: INTEGER is 0x0D1C Em_gl_alpha_bias: INTEGER is 0x0D1D Em_gl_depth_scale: INTEGER is 0x0D1E Em_gl_depth_bias: INTEGER is 0x0D1F Em_gl_pixel_map_s_to_s_size: INTEGER is 0x0CB1 Em_gl_pixel_map_i_to_i_size: INTEGER is 0x0CB0 Em_gl_pixel_map_i_to_r_size: INTEGER is 0x0CB2 Em_gl_pixel_map_i_to_g_size: INTEGER is 0x0CB3 Em_gl_pixel_map_i_to_b_size: INTEGER is 0x0CB4 Em_gl_pixel_map_i_to_a_size: INTEGER is 0x0CB5 Em_gl_pixel_map_r_to_r_size: INTEGER is 0x0CB6 Em_gl_pixel_map_g_to_g_size: INTEGER is 0x0CB7 Em_gl_pixel_map_b_to_b_size: INTEGER is 0x0CB8 Em_gl_pixel_map_a_to_a_size: INTEGER is 0x0CB9 Em_gl_pixel_map_s_to_s: INTEGER is 0x0C71 Em_gl_pixel_map_i_to_i: INTEGER is 0x0C70 Em_gl_pixel_map_i_to_r: INTEGER is 0x0C72 Em_gl_pixel_map_i_to_g: INTEGER is 0x0C73 Em_gl_pixel_map_i_to_b: INTEGER is 0x0C74 Em_gl_pixel_map_i_to_a: INTEGER is 0x0C75 Em_gl_pixel_map_r_to_r: INTEGER is 0x0C76 Em_gl_pixel_map_g_to_g: INTEGER is 0x0C77 Em_gl_pixel_map_b_to_b: INTEGER is 0x0C78 Em_gl_pixel_map_a_to_a: INTEGER is 0x0C79 Em_gl_pack_alignment: INTEGER is 0x0D05 Em_gl_pack_lsb_first: INTEGER is 0x0D01 Em_gl_pack_row_length: INTEGER is 0x0D02 Em_gl_pack_skip_pixels: INTEGER is 0x0D04 Em_gl_pack_skip_rows: INTEGER is 0x0D03 Em_gl_pack_swap_bytes: INTEGER is 0x0D00 Em_gl_unpack_alignment: INTEGER is 0x0CF5 Em_gl_unpack_lsb_first: INTEGER is 0x0CF1 Em_gl_unpack_row_length: INTEGER is 0x0CF2 Em_gl_unpack_skip_pixels: INTEGER is 0x0CF4 Em_gl_unpack_skip_rows: INTEGER is 0x0CF3 Em_gl_unpack_swap_bytes: INTEGER is 0x0CF0 Em_gl_zoom_x: INTEGER is 0x0D16 Em_gl_zoom_y: INTEGER is 0x0D17 -- Texture mapping Em_gl_texture_env: INTEGER is 0x2300 Em_gl_texture_env_mode: INTEGER is 0x2200 Em_gl_texture_1d: INTEGER is 0x0DE0 Em_gl_texture_2d: INTEGER is 0x0DE1 Em_gl_texture_wrap_s: INTEGER is 0x2802 Em_gl_texture_wrap_t: INTEGER is 0x2803 Em_gl_texture_mag_filter: INTEGER is 0x2800 Em_gl_texture_min_filter: INTEGER is 0x2801 Em_gl_texture_env_color: INTEGER is 0x2201 Em_gl_texture_gen_s: INTEGER is 0x0C60 Em_gl_texture_gen_t: INTEGER is 0x0C61 Em_gl_texture_gen_mode: INTEGER is 0x2500 Em_gl_texture_border_color: INTEGER is 0x1004 Em_gl_texture_width: INTEGER is 0x1000 Em_gl_texture_height: INTEGER is 0x1001 Em_gl_texture_border: INTEGER is 0x1005 Em_gl_texture_components: INTEGER is 0x1003 Em_gl_texture_red_size: INTEGER is 0x805C Em_gl_texture_green_size: INTEGER is 0x805D Em_gl_texture_blue_size: INTEGER is 0x805E Em_gl_texture_alpha_size: INTEGER is 0x805F Em_gl_texture_luminance_size: INTEGER is 0x8060 Em_gl_texture_intensity_size: INTEGER is 0x8061 Em_gl_nearest_mipmap_nearest: INTEGER is 0x2700 Em_gl_nearest_mipmap_linear: INTEGER is 0x2702 Em_gl_linear_mipmap_nearest: INTEGER is 0x2701 Em_gl_linear_mipmap_linear: INTEGER is 0x2703 Em_gl_object_linear: INTEGER is 0x2401 Em_gl_object_plane: INTEGER is 0x2501 Em_gl_eye_linear: INTEGER is 0x2400 Em_gl_eye_plane: INTEGER is 0x2502 Em_gl_sphere_map: INTEGER is 0x2402 Em_gl_decal: INTEGER is 0x2101 Em_gl_modulate: INTEGER is 0x2100 Em_gl_nearest: INTEGER is 0x2600 Em_gl_repeat: INTEGER is 0x2901 Em_gl_clamp: INTEGER is 0x2900 Em_gl_s: INTEGER is 0x2000 Em_gl_t: INTEGER is 0x2001 Em_gl_r: INTEGER is 0x2002 Em_gl_q: INTEGER is 0x2003 Em_gl_texture_gen_r: INTEGER is 0x0C62 Em_gl_texture_gen_q: INTEGER is 0x0C63 -- Utility Em_gl_vendor: INTEGER is 0x1F00 Em_gl_renderer: INTEGER is 0x1F01 Em_gl_version: INTEGER is 0x1F02 Em_gl_extensions: INTEGER is 0x1F03 -- Errors Em_gl_no_error: INTEGER is 0x0 Em_gl_invalid_value: INTEGER is 0x0501 Em_gl_invalid_enum: INTEGER is 0x0500 Em_gl_invalid_operation: INTEGER is 0x0502 Em_gl_stack_overflow: INTEGER is 0x0503 Em_gl_stack_underflow: INTEGER is 0x0504 Em_gl_out_of_memory: INTEGER is 0x0505 -- glPush/PopAttrib bits Em_gl_current_bit: INTEGER is 0x00000001 Em_gl_point_bit: INTEGER is 0x00000002 Em_gl_line_bit: INTEGER is 0x00000004 Em_gl_polygon_bit: INTEGER is 0x00000008 Em_gl_polygon_stipple_bit: INTEGER is 0x00000010 Em_gl_pixel_mode_bit: INTEGER is 0x00000020 Em_gl_lighting_bit: INTEGER is 0x00000040 Em_gl_fog_bit: INTEGER is 0x00000080 Em_gl_depth_buffer_bit: INTEGER is 0x00000100 Em_gl_accum_buffer_bit: INTEGER is 0x00000200 Em_gl_stencil_buffer_bit: INTEGER is 0x00000400 Em_gl_viewport_bit: INTEGER is 0x00000800 Em_gl_transform_bit: INTEGER is 0x00001000 Em_gl_enable_bit: INTEGER is 0x00002000 Em_gl_color_buffer_bit: INTEGER is 0x00004000 Em_gl_hint_bit: INTEGER is 0x00008000 Em_gl_eval_bit: INTEGER is 0x00010000 Em_gl_list_bit: INTEGER is 0x00020000 Em_gl_texture_bit: INTEGER is 0x00040000 Em_gl_scissor_bit: INTEGER is 0x00080000 Em_gl_all_attrib_bits: INTEGER is 0x000FFFFF -- OpenGL 1.1 Em_gl_proxy_texture_1d: INTEGER is 0x8063 Em_gl_proxy_texture_2d: INTEGER is 0x8064 Em_gl_texture_priority: INTEGER is 0x8066 Em_gl_texture_resident: INTEGER is 0x8067 Em_gl_texture_binding_1d: INTEGER is 0x8068 Em_gl_texture_binding_2d: INTEGER is 0x8069 Em_gl_texture_internal_format: INTEGER is 0x1003 Em_gl_alpha4: INTEGER is 0x803B Em_gl_alpha8: INTEGER is 0x803C Em_gl_alpha12: INTEGER is 0x803D Em_gl_alpha16: INTEGER is 0x803E Em_gl_luminance4: INTEGER is 0x803F Em_gl_luminance8: INTEGER is 0x8040 Em_gl_luminance12: INTEGER is 0x8041 Em_gl_luminance16: INTEGER is 0x8042 Em_gl_luminance4_alpha4: INTEGER is 0x8043 Em_gl_luminance6_alpha2: INTEGER is 0x8044 Em_gl_luminance8_alpha8: INTEGER is 0x8045 Em_gl_luminance12_alpha4: INTEGER is 0x8046 Em_gl_luminance12_alpha12: INTEGER is 0x8047 Em_gl_luminance16_alpha16: INTEGER is 0x8048 Em_gl_intensity: INTEGER is 0x8049 Em_gl_intensity4: INTEGER is 0x804A Em_gl_intensity8: INTEGER is 0x804B Em_gl_intensity12: INTEGER is 0x804C Em_gl_intensity16: INTEGER is 0x804D Em_gl_r3_g3_b2: INTEGER is 0x2A10 Em_gl_rgb4: INTEGER is 0x804F Em_gl_rgb5: INTEGER is 0x8050 Em_gl_rgb8: INTEGER is 0x8051 Em_gl_rgb10: INTEGER is 0x8052 Em_gl_rgb12: INTEGER is 0x8053 Em_gl_rgb16: INTEGER is 0x8054 Em_gl_rgba2: INTEGER is 0x8055 Em_gl_rgba4: INTEGER is 0x8056 Em_gl_rgb5_a1: INTEGER is 0x8057 Em_gl_rgba8: INTEGER is 0x8058 Em_gl_rgb10_a2: INTEGER is 0x8059 Em_gl_rgba12: INTEGER is 0x805A Em_gl_rgba16: INTEGER is 0x805B Em_gl_client_pixel_store_bit: INTEGER is 0x00000001 Em_gl_client_vertex_array_bit: INTEGER is 0x00000002 Em_gl_all_client_attrib_bits: INTEGER is 0xFFFFFFFF Em_gl_client_all_attrib_bits: INTEGER is 0xFFFFFFFF -- -- OpenGL 1.2 -- Em_gl_rescale_normal: INTEGER is 0x803A -- Em_gl_clamp_to_edge: INTEGER is 0x812F -- Em_gl_max_elements_vertices: INTEGER is 0x80E8 -- Em_gl_max_elements_indices: INTEGER is 0x80E9 -- Em_gl_bgr: INTEGER is 0x80E0 -- Em_gl_bgra: INTEGER is 0x80E1 -- Em_gl_unsigned_byte_3_3_2: INTEGER is 0x8032 -- Em_gl_unsigned_byte_2_3_3_rev: INTEGER is 0x8362 -- Em_gl_unsigned_short_5_6_5: INTEGER is 0x8363 -- Em_gl_unsigned_short_5_6_5_rev: INTEGER is 0x8364 -- Em_gl_unsigned_short_4_4_4_4: INTEGER is 0x8033 -- Em_gl_unsigned_short_4_4_4_4_rev: INTEGER is 0x8365 -- Em_gl_unsigned_short_5_5_5_1: INTEGER is 0x8034 -- Em_gl_unsigned_short_1_5_5_5_rev: INTEGER is 0x8366 -- Em_gl_unsigned_int_8_8_8_8: INTEGER is 0x8035 -- Em_gl_unsigned_int_8_8_8_8_rev: INTEGER is 0x8367 -- Em_gl_unsigned_int_10_10_10_2: INTEGER is 0x8036 -- Em_gl_unsigned_int_2_10_10_10_rev: INTEGER is 0x8368 -- Em_gl_light_model_color_control: INTEGER is 0x81F8 -- Em_gl_single_color: INTEGER is 0x81F9 -- Em_gl_separate_specular_color: INTEGER is 0x81FA -- Em_gl_texture_min_lod: INTEGER is 0x813A -- Em_gl_texture_max_lod: INTEGER is 0x813B -- Em_gl_texture_base_level: INTEGER is 0x813C -- Em_gl_texture_max_level: INTEGER is 0x813D -- Em_gl_smooth_point_size_range: INTEGER is 0x0B12 -- Em_gl_smooth_point_size_granularity: INTEGER is 0x0B13 -- Em_gl_smooth_line_width_range: INTEGER is 0x0B22 -- Em_gl_smooth_line_width_granularity: INTEGER is 0x0B23 -- Em_gl_aliased_point_size_range: INTEGER is 0x846D -- Em_gl_aliased_line_width_range: INTEGER is 0x846E -- Em_gl_pack_skip_images: INTEGER is 0x806B -- Em_gl_pack_image_height: INTEGER is 0x806C -- Em_gl_unpack_skip_images: INTEGER is 0x806D -- Em_gl_unpack_image_height: INTEGER is 0x806E -- Em_gl_texture_3d: INTEGER is 0x806F -- Em_gl_proxy_texture_3d: INTEGER is 0x8070 -- Em_gl_texture_depth: INTEGER is 0x8071 -- Em_gl_texture_wrap_r: INTEGER is 0x8072 -- Em_gl_max_3d_texture_size: INTEGER is 0x8073 -- Em_gl_texture_binding_3d: INTEGER is 0x806A -- -- OpenGL 1.2 imaging subset -- -- GL_EXT_color_table -- Em_gl_color_table: INTEGER is 0x80D0 -- Em_gl_post_convolution_color_table: INTEGER is 0x80D1 -- Em_gl_post_color_matrix_color_table: INTEGER is 0x80D2 -- Em_gl_proxy_color_table: INTEGER is 0x80D3 -- Em_gl_proxy_post_convolution_color_table: INTEGER is 0x80D4 -- Em_gl_proxy_post_color_matrix_color_table: INTEGER is 0x80D5 -- Em_gl_color_table_scale: INTEGER is 0x80D6 -- Em_gl_color_table_bias: INTEGER is 0x80D7 -- Em_gl_color_table_format: INTEGER is 0x80D8 -- Em_gl_color_table_width: INTEGER is 0x80D9 -- Em_gl_color_table_red_size: INTEGER is 0x80DA -- Em_gl_color_table_green_size: INTEGER is 0x80DB -- Em_gl_color_table_blue_size: INTEGER is 0x80DC -- Em_gl_color_table_alpha_size: INTEGER is 0x80DD -- Em_gl_color_table_luminance_size: INTEGER is 0x80DE -- Em_gl_color_table_intensity_size: INTEGER is 0x80DF -- -- GL_EXT_convolution and GL_HP_convolution_border_modes -- Em_gl_convolution_1d: INTEGER is 0x8010 -- Em_gl_convolution_2d: INTEGER is 0x8011 -- Em_gl_separable_2d: INTEGER is 0x8012 -- Em_gl_convolution_border_mode: INTEGER is 0x8013 -- Em_gl_convolution_filter_scale: INTEGER is 0x8014 -- Em_gl_convolution_filter_bias: INTEGER is 0x8015 -- Em_gl_reduce: INTEGER is 0x8016 -- Em_gl_convolution_format: INTEGER is 0x8017 -- Em_gl_convolution_width: INTEGER is 0x8018 -- Em_gl_convolution_height: INTEGER is 0x8019 -- Em_gl_max_convolution_width: INTEGER is 0x801A -- Em_gl_max_convolution_height: INTEGER is 0x801B -- Em_gl_post_convolution_red_scale: INTEGER is 0x801C -- Em_gl_post_convolution_green_scale: INTEGER is 0x801D -- Em_gl_post_convolution_blue_scale: INTEGER is 0x801E -- Em_gl_post_convolution_alpha_scale: INTEGER is 0x801F -- Em_gl_post_convolution_red_bias: INTEGER is 0x8020 -- Em_gl_post_convolution_green_bias: INTEGER is 0x8021 -- Em_gl_post_convolution_blue_bias: INTEGER is 0x8022 -- Em_gl_post_convolution_alpha_bias: INTEGER is 0x8023 -- Em_gl_constant_border: INTEGER is 0x8151 -- Em_gl_replicate_border: INTEGER is 0x8153 -- Em_gl_convolution_border_color: INTEGER is 0x8154 -- -- GL_SGI_color_matrix -- Em_gl_color_matrix: INTEGER is 0x80B1 -- Em_gl_color_matrix_stack_depth: INTEGER is 0x80B2 -- Em_gl_max_color_matrix_stack_depth: INTEGER is 0x80B3 -- Em_gl_post_color_matrix_red_scale: INTEGER is 0x80B4 -- Em_gl_post_color_matrix_green_scale: INTEGER is 0x80B5 -- Em_gl_post_color_matrix_blue_scale: INTEGER is 0x80B6 -- Em_gl_post_color_matrix_alpha_scale: INTEGER is 0x80B7 -- Em_gl_post_color_matrix_red_bias: INTEGER is 0x80B8 -- Em_gl_post_color_matrix_green_bias: INTEGER is 0x80B9 -- Em_gl_post_color_matrix_blue_bias: INTEGER is 0x80BA -- Em_gl_post_color_matrix_alpha_bias: INTEGER is 0x80BB -- -- GL_EXT_histogram -- Em_gl_histogram: INTEGER is 0x8024 -- Em_gl_proxy_histogram: INTEGER is 0x8025 -- Em_gl_histogram_width: INTEGER is 0x8026 -- Em_gl_histogram_format: INTEGER is 0x8027 -- Em_gl_histogram_red_size: INTEGER is 0x8028 -- Em_gl_histogram_green_size: INTEGER is 0x8029 -- Em_gl_histogram_blue_size: INTEGER is 0x802A -- Em_gl_histogram_alpha_size: INTEGER is 0x802B -- Em_gl_histogram_luminance_size: INTEGER is 0x802C -- Em_gl_histogram_sink: INTEGER is 0x802D -- Em_gl_minmax: INTEGER is 0x802E -- Em_gl_minmax_format: INTEGER is 0x802F -- Em_gl_minmax_sink: INTEGER is 0x8030 -- Em_gl_table_too_large: INTEGER is 0x8031 -- -- GL_EXT_blend_color, GL_EXT_blend_minmax -- Em_gl_blend_equation: INTEGER is 0x8009 -- Em_gl_min: INTEGER is 0x8007 -- Em_gl_max: INTEGER is 0x8008 -- Em_gl_func_add: INTEGER is 0x8006 -- Em_gl_func_subtract: INTEGER is 0x800A -- Em_gl_func_reverse_subtract: INTEGER is 0x800B -- Em_gl_blend_color: INTEGER is 0x8005 -- -- -- OpenGL 1.3 -- -- multitexture -- Em_gl_texture0: INTEGER is 0x84C0 -- Em_gl_texture1: INTEGER is 0x84C1 -- Em_gl_texture2: INTEGER is 0x84C2 -- Em_gl_texture3: INTEGER is 0x84C3 -- Em_gl_texture4: INTEGER is 0x84C4 -- Em_gl_texture5: INTEGER is 0x84C5 -- Em_gl_texture6: INTEGER is 0x84C6 -- Em_gl_texture7: INTEGER is 0x84C7 -- Em_gl_texture8: INTEGER is 0x84C8 -- Em_gl_texture9: INTEGER is 0x84C9 -- Em_gl_texture10: INTEGER is 0x84CA -- Em_gl_texture11: INTEGER is 0x84CB -- Em_gl_texture12: INTEGER is 0x84CC -- Em_gl_texture13: INTEGER is 0x84CD -- Em_gl_texture14: INTEGER is 0x84CE -- Em_gl_texture15: INTEGER is 0x84CF -- Em_gl_texture16: INTEGER is 0x84D0 -- Em_gl_texture17: INTEGER is 0x84D1 -- Em_gl_texture18: INTEGER is 0x84D2 -- Em_gl_texture19: INTEGER is 0x84D3 -- Em_gl_texture20: INTEGER is 0x84D4 -- Em_gl_texture21: INTEGER is 0x84D5 -- Em_gl_texture22: INTEGER is 0x84D6 -- Em_gl_texture23: INTEGER is 0x84D7 -- Em_gl_texture24: INTEGER is 0x84D8 -- Em_gl_texture25: INTEGER is 0x84D9 -- Em_gl_texture26: INTEGER is 0x84DA -- Em_gl_texture27: INTEGER is 0x84DB -- Em_gl_texture28: INTEGER is 0x84DC -- Em_gl_texture29: INTEGER is 0x84DD -- Em_gl_texture30: INTEGER is 0x84DE -- Em_gl_texture31: INTEGER is 0x84DF -- Em_gl_active_texture: INTEGER is 0x84E0 -- Em_gl_client_active_texture: INTEGER is 0x84E1 -- Em_gl_max_texture_units: INTEGER is 0x84E2 -- -- texture_cube_map -- Em_gl_normal_map: INTEGER is 0x8511 -- Em_gl_reflection_map: INTEGER is 0x8512 -- Em_gl_texture_cube_map: INTEGER is 0x8513 -- Em_gl_texture_binding_cube_map: INTEGER is 0x8514 -- Em_gl_texture_cube_map_positive_x: INTEGER is 0x8515 -- Em_gl_texture_cube_map_negative_x: INTEGER is 0x8516 -- Em_gl_texture_cube_map_positive_y: INTEGER is 0x8517 -- Em_gl_texture_cube_map_negative_y: INTEGER is 0x8518 -- Em_gl_texture_cube_map_positive_z: INTEGER is 0x8519 -- Em_gl_texture_cube_map_negative_z: INTEGER is 0x851A -- Em_gl_proxy_texture_cube_map: INTEGER is 0x851B -- Em_gl_max_cube_map_texture_size: INTEGER is 0x851C -- -- texture_compression -- Em_gl_compressed_alpha: INTEGER is 0x84E9 -- Em_gl_compressed_luminance: INTEGER is 0x84EA -- Em_gl_compressed_luminance_alpha: INTEGER is 0x84EB -- Em_gl_compressed_intensity: INTEGER is 0x84EC -- Em_gl_compressed_rgb: INTEGER is 0x84ED -- Em_gl_compressed_rgba: INTEGER is 0x84EE -- Em_gl_texture_compression_hint: INTEGER is 0x84EF -- Em_gl_texture_compressed_image_size: INTEGER is 0x86A0 -- Em_gl_texture_compressed: INTEGER is 0x86A1 -- Em_gl_num_compressed_texture_formats: INTEGER is 0x86A2 -- Em_gl_compressed_texture_formats: INTEGER is 0x86A3 -- -- multisample -- Em_gl_multisample: INTEGER is 0x809D -- Em_gl_sample_alpha_to_coverage: INTEGER is 0x809E -- Em_gl_sample_alpha_to_one: INTEGER is 0x809F -- Em_gl_sample_coverage: INTEGER is 0x80A0 -- Em_gl_sample_buffers: INTEGER is 0x80A8 -- Em_gl_samples: INTEGER is 0x80A9 -- Em_gl_sample_coverage_value: INTEGER is 0x80AA -- Em_gl_sample_coverage_invert: INTEGER is 0x80AB -- Em_gl_multisample_bit: INTEGER is 0x20000000 -- -- transpose_matrix -- Em_gl_transpose_modelview_matrix: INTEGER is 0x84E3 -- Em_gl_transpose_projection_matrix: INTEGER is 0x84E4 -- Em_gl_transpose_texture_matrix: INTEGER is 0x84E5 -- Em_gl_transpose_color_matrix: INTEGER is 0x84E6 -- -- texture_env_combine -- Em_gl_combine: INTEGER is 0x8570 -- Em_gl_combine_rgb: INTEGER is 0x8571 -- Em_gl_combine_alpha: INTEGER is 0x8572 -- Em_gl_source0_rgb: INTEGER is 0x8580 -- Em_gl_source1_rgb: INTEGER is 0x8581 -- Em_gl_source2_rgb: INTEGER is 0x8582 -- Em_gl_source0_alpha: INTEGER is 0x8588 -- Em_gl_source1_alpha: INTEGER is 0x8589 -- Em_gl_source2_alpha: INTEGER is 0x858A -- Em_gl_operand0_rgb: INTEGER is 0x8590 -- Em_gl_operand1_rgb: INTEGER is 0x8591 -- Em_gl_operand2_rgb: INTEGER is 0x8592 -- Em_gl_operand0_alpha: INTEGER is 0x8598 -- Em_gl_operand1_alpha: INTEGER is 0x8599 -- Em_gl_operand2_alpha: INTEGER is 0x859A -- Em_gl_rgb_scale: INTEGER is 0x8573 -- Em_gl_add_signed: INTEGER is 0x8574 -- Em_gl_interpolate: INTEGER is 0x8575 -- Em_gl_subtract: INTEGER is 0x84E7 -- Em_gl_constant: INTEGER is 0x8576 -- Em_gl_primary_color: INTEGER is 0x8577 -- Em_gl_previous: INTEGER is 0x8578 -- -- texture_env_dot3 -- Em_gl_dot3_rgb: INTEGER is 0x86AE -- Em_gl_dot3_rgba: INTEGER is 0x86AF -- -- texture_border_clamp -- Em_gl_clamp_to_border: INTEGER is 0x812D -- -- GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) -- Em_gl_texture0_arb: INTEGER is 0x84C0 -- Em_gl_texture1_arb: INTEGER is 0x84C1 -- Em_gl_texture2_arb: INTEGER is 0x84C2 -- Em_gl_texture3_arb: INTEGER is 0x84C3 -- Em_gl_texture4_arb: INTEGER is 0x84C4 -- Em_gl_texture5_arb: INTEGER is 0x84C5 -- Em_gl_texture6_arb: INTEGER is 0x84C6 -- Em_gl_texture7_arb: INTEGER is 0x84C7 -- Em_gl_texture8_arb: INTEGER is 0x84C8 -- Em_gl_texture9_arb: INTEGER is 0x84C9 -- Em_gl_texture10_arb: INTEGER is 0x84CA -- Em_gl_texture11_arb: INTEGER is 0x84CB -- Em_gl_texture12_arb: INTEGER is 0x84CC -- Em_gl_texture13_arb: INTEGER is 0x84CD -- Em_gl_texture14_arb: INTEGER is 0x84CE -- Em_gl_texture15_arb: INTEGER is 0x84CF -- Em_gl_texture16_arb: INTEGER is 0x84D0 -- Em_gl_texture17_arb: INTEGER is 0x84D1 -- Em_gl_texture18_arb: INTEGER is 0x84D2 -- Em_gl_texture19_arb: INTEGER is 0x84D3 -- Em_gl_texture20_arb: INTEGER is 0x84D4 -- Em_gl_texture21_arb: INTEGER is 0x84D5 -- Em_gl_texture22_arb: INTEGER is 0x84D6 -- Em_gl_texture23_arb: INTEGER is 0x84D7 -- Em_gl_texture24_arb: INTEGER is 0x84D8 -- Em_gl_texture25_arb: INTEGER is 0x84D9 -- Em_gl_texture26_arb: INTEGER is 0x84DA -- Em_gl_texture27_arb: INTEGER is 0x84DB -- Em_gl_texture28_arb: INTEGER is 0x84DC -- Em_gl_texture29_arb: INTEGER is 0x84DD -- Em_gl_texture30_arb: INTEGER is 0x84DE -- Em_gl_texture31_arb: INTEGER is 0x84DF -- Em_gl_active_texture_arb: INTEGER is 0x84E0 -- Em_gl_client_active_texture_arb: INTEGER is 0x84E1 -- Em_gl_max_texture_units_arb: INTEGER is 0x84E2 -- -- -- 1. GL_EXT_abgr -- Em_gl_abgr_ext: INTEGER is 0x8000 -- -- -- 2. GL_EXT_blend_color -- Em_gl_constant_color_ext: INTEGER is 0x8001 -- Em_gl_one_minus_constant_color_ext: INTEGER is 0x8002 -- Em_gl_constant_alpha_ext: INTEGER is 0x8003 -- Em_gl_one_minus_constant_alpha_ext: INTEGER is 0x8004 -- Em_gl_blend_color_ext: INTEGER is 0x8005 -- -- -- 3. GL_EXT_polygon_offset -- Em_gl_polygon_offset_ext: INTEGER is 0x8037 -- Em_gl_polygon_offset_factor_ext: INTEGER is 0x8038 -- Em_gl_polygon_offset_bias_ext: INTEGER is 0x8039 -- -- -- 6. GL_EXT_texture3D -- Em_gl_pack_skip_images_ext: INTEGER is 0x806B -- Em_gl_pack_image_height_ext: INTEGER is 0x806C -- Em_gl_unpack_skip_images_ext: INTEGER is 0x806D -- Em_gl_unpack_image_height_ext: INTEGER is 0x806E -- Em_gl_texture_3d_ext: INTEGER is 0x806F -- Em_gl_proxy_texture_3d_ext: INTEGER is 0x8070 -- Em_gl_texture_depth_ext: INTEGER is 0x8071 -- Em_gl_texture_wrap_r_ext: INTEGER is 0x8072 -- Em_gl_max_3d_texture_size_ext: INTEGER is 0x8073 -- Em_gl_texture_3d_binding_ext: INTEGER is 0x806A -- -- -- 20. GL_EXT_texture_object -- Em_gl_texture_priority_ext: INTEGER is 0x8066 -- Em_gl_texture_resident_ext: INTEGER is 0x8067 -- Em_gl_texture_1d_binding_ext: INTEGER is 0x8068 -- Em_gl_texture_2d_binding_ext: INTEGER is 0x8069 -- -- -- 27. GL_EXT_rescale_normal -- Em_gl_rescale_normal_ext: INTEGER is 0x803A -- -- -- 30. GL_EXT_vertex_array -- Em_gl_vertex_array_ext: INTEGER is 0x8074 -- Em_gl_normal_array_ext: INTEGER is 0x8075 -- Em_gl_color_array_ext: INTEGER is 0x8076 -- Em_gl_index_array_ext: INTEGER is 0x8077 -- Em_gl_texture_coord_array_ext: INTEGER is 0x8078 -- Em_gl_edge_flag_array_ext: INTEGER is 0x8079 -- Em_gl_vertex_array_size_ext: INTEGER is 0x807A -- Em_gl_vertex_array_type_ext: INTEGER is 0x807B -- Em_gl_vertex_array_stride_ext: INTEGER is 0x807C -- Em_gl_vertex_array_count_ext: INTEGER is 0x807D -- Em_gl_normal_array_type_ext: INTEGER is 0x807E -- Em_gl_normal_array_stride_ext: INTEGER is 0x807F -- Em_gl_normal_array_count_ext: INTEGER is 0x8080 -- Em_gl_color_array_size_ext: INTEGER is 0x8081 -- Em_gl_color_array_type_ext: INTEGER is 0x8082 -- Em_gl_color_array_stride_ext: INTEGER is 0x8083 -- Em_gl_color_array_count_ext: INTEGER is 0x8084 -- Em_gl_index_array_type_ext: INTEGER is 0x8085 -- Em_gl_index_array_stride_ext: INTEGER is 0x8086 -- Em_gl_index_array_count_ext: INTEGER is 0x8087 -- Em_gl_texture_coord_array_size_ext: INTEGER is 0x8088 -- Em_gl_texture_coord_array_type_ext: INTEGER is 0x8089 -- Em_gl_texture_coord_array_stride_ext: INTEGER is 0x808A -- Em_gl_texture_coord_array_count_ext: INTEGER is 0x808B -- Em_gl_edge_flag_array_stride_ext: INTEGER is 0x808C -- Em_gl_edge_flag_array_count_ext: INTEGER is 0x808D -- Em_gl_vertex_array_pointer_ext: INTEGER is 0x808E -- Em_gl_normal_array_pointer_ext: INTEGER is 0x808F -- Em_gl_color_array_pointer_ext: INTEGER is 0x8090 -- Em_gl_index_array_pointer_ext: INTEGER is 0x8091 -- Em_gl_texture_coord_array_pointer_ext: INTEGER is 0x8092 -- Em_gl_edge_flag_array_pointer_ext: INTEGER is 0x8093 -- -- 35. GL_SGIS_texture_edge_clamp -- Em_gl_clamp_to_edge_sgis: INTEGER is 0x812F -- -- 37. GL_EXT_blend_minmax -- Em_gl_func_add_ext: INTEGER is 0x8006 -- Em_gl_min_ext: INTEGER is 0x8007 -- Em_gl_max_ext: INTEGER is 0x8008 -- Em_gl_blend_equation_ext: INTEGER is 0x8009 -- -- -- 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max ) -- Em_gl_func_reverse_subtract_ext: INTEGER is 0x800B -- -- -- 54. GL_EXT_point_parameters -- Em_gl_point_size_min_ext: INTEGER is 0x8126 -- Em_gl_point_size_max_ext: INTEGER is 0x8127 -- Em_gl_point_fade_threshold_size_ext: INTEGER is 0x8128 -- Em_gl_distance_attenuation_ext: INTEGER is 0x8129 -- -- -- 78. GL_EXT_paletted_texture -- Em_gl_table_too_large_ext: INTEGER is 0x8031 -- Em_gl_color_table_format_ext: INTEGER is 0x80D8 -- Em_gl_color_table_width_ext: INTEGER is 0x80D9 -- Em_gl_color_table_red_size_ext: INTEGER is 0x80DA -- Em_gl_color_table_green_size_ext: INTEGER is 0x80DB -- Em_gl_color_table_blue_size_ext: INTEGER is 0x80DC -- Em_gl_color_table_alpha_size_ext: INTEGER is 0x80DD -- Em_gl_color_table_luminance_size_ext: INTEGER is 0x80DE -- Em_gl_color_table_intensity_size_ext: INTEGER is 0x80DF -- Em_gl_texture_index_size_ext: INTEGER is 0x80ED -- Em_gl_color_index1_ext: INTEGER is 0x80E2 -- Em_gl_color_index2_ext: INTEGER is 0x80E3 -- Em_gl_color_index4_ext: INTEGER is 0x80E4 -- Em_gl_color_index8_ext: INTEGER is 0x80E5 -- Em_gl_color_index12_ext: INTEGER is 0x80E6 -- Em_gl_color_index16_ext: INTEGER is 0x80E7 -- -- -- 79. GL_EXT_clip_volume_hint -- Em_gl_clip_volume_clipping_hint_ext: INTEGER is 0x80F0 -- -- -- 97. GL_EXT_compiled_vertex_array -- Em_gl_array_element_lock_first_ext: INTEGER is 0x81A8 -- Em_gl_array_element_lock_count_ext: INTEGER is 0x81A9 -- -- -- 137. GL_HP_occlusion_test -- Em_gl_occlusion_test_hp: INTEGER is 0x8165 -- Em_gl_occlusion_test_result_hp: INTEGER is 0x8166 -- -- -- 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture) -- Em_gl_shared_texture_palette_ext: INTEGER is 0x81FB -- -- -- 176. GL_EXT_stencil_wrap -- Em_gl_incr_wrap_ext: INTEGER is 0x8507 -- Em_gl_decr_wrap_ext: INTEGER is 0x8508 -- -- -- 179. GL_NV_texgen_reflection -- Em_gl_normal_map_nv: INTEGER is 0x8511 -- Em_gl_reflection_map_nv: INTEGER is 0x8512 -- -- -- 220. GL_EXT_texture_env_dot3 -- Em_gl_dot3_rgb_ext: INTEGER is 0x8740 -- Em_gl_dot3_rgba_ext: INTEGER is 0x8741 end