Version 0.7.0 - TODO * Widget toolkit * Collision detection redesign * Multiplayer network gaming support * Preferences and highscore framework * Joystick and CD-Rom API * Documentation greatly improved * Game Object Oriented Framework (goof) with Physics engine * Resource loading framework * Video file support * Thread support * Logging and error reporting framework * True Type font support * Improved release framework * Many more examples * Sound API extension * Major API redesign and extension * EM_SURFACE refactorings * Bugfixes Version 0.6.0 - 1.5.2005 * Sound support * Drawing primitives * Canvas API ported to EiffelMedia * Major API redesign and extension * Bugfixes Version 0.4.0 - Integration * OpenGL support * Sound Support and EiffelMedia Eiffel Vision2 widget with env var hack Version 0.3.1 - 2.6.2004 * Updated documentation for better setup instructions. * Fixed bugs in the release scripts. Version 0.3.0 - 27.5.2004 * Added support for borland compiler. * Gobification of project layout. * Gobification of project build process. library: * bufix in draw pixel Version 0.2.0 - 1 April 2004 library: * Major API extension. Sprites, collission detection, bitmap font support, frame counter, fixed union wrapping bug in event loop. example: * bitmap_font, collision, drawable, never_ending_background, racing, tunnel Version 0.0.1 - 30 October 2003 * First public release. * Bronze Award at the Eiffel Class Struggle 2003. library: * basic layout, event loop, example: * hello_world, lovely, color