indexing description: "[ Multiplayer Menu ]" date: "$Date$" revision: "$Revision$" class BB_MULTIPLAYER inherit BB_MENU create make feature {NONE} -- Initialization make is -- create widgets local button: BB_MENU_BUTTON do init_menu -- create menu items create button.make ("Host Game") button.set_position (bb_window_width // 2 - button.width // 2, 170 + 0 * 50) button.pressed_event.subscribe (agent hostgame_button_pressed) add_button (button) create button.make ("Join Game") button.set_position (bb_window_width // 2 - button.width // 2, 170 + 1 * 50) button.pressed_event.subscribe (agent joingame_button_pressed) add_button (button) create button.make ("Back") button.set_position (bb_window_width // 2 - button.width // 2, 170 + 3 * 50) button.pressed_event.subscribe (agent back_button_pressed) add_button (button) set_selected_menu_item(1) video_subsystem.show_cursor end feature -- Events hostgame_button_pressed is -- host game button pressed do set_next_scene (create {BB_HOST_GAME}.make) start_next_scene end joingame_button_pressed is -- join game button pressed do set_next_scene (create {BB_JOIN_GAME}.make) start_next_scene end back_button_pressed is -- back button pressed do set_next_scene (create {BB_MAINMENU}.make) start_next_scene end end