indexing description: "[ Constants used in the openGL part of the EiffelMedia library. ]" date: "$Date$" revision: "$Revision$" class EM_GL_CONSTANTS obsolete "USE GL_CONSTANTS instead" inherit GL_CONSTANTS feature -- GL constants -- Note: -- This class is now a direct wrapper the GL_CONSTANTS -- -- Boolean values -- Em_gl_false: INTEGER is 0x0 -- Em_gl_true: INTEGER is 0x1 -- -- -- Data types -- Em_gl_byte: INTEGER is 0x1400 -- Em_gl_unsigned_byte: INTEGER is 0x1401 -- Em_gl_short: INTEGER is 0x1402 -- Em_gl_unsigned_short: INTEGER is 0x1403 -- Em_gl_int: INTEGER is 0x1404 -- Em_gl_unsigned_int: INTEGER is 0x1405 -- Em_gl_float: INTEGER is 0x1406 -- Em_gl_double: INTEGER is 0x140A -- Em_gl_2_bytes: INTEGER is 0x1407 -- Em_gl_3_bytes: INTEGER is 0x1408 -- Em_gl_4_bytes: INTEGER is 0x1409 -- -- -- Primitives -- Em_gl_points: INTEGER is 0x0000 -- Em_gl_lines: INTEGER is 0x0001 -- Em_gl_line_loop: INTEGER is 0x0002 -- Em_gl_line_strip: INTEGER is 0x0003 -- Em_gl_triangles: INTEGER is 0x0004 -- Em_gl_triangle_strip: INTEGER is 0x0005 -- Em_gl_triangle_fan: INTEGER is 0x0006 -- Em_gl_quads: INTEGER is 0x0007 -- Em_gl_quad_strip: INTEGER is 0x0008 -- Em_gl_polygon: INTEGER is 0x0009 -- -- -- Vertex Arrays -- Em_gl_vertex_array: INTEGER is 0x8074 -- Em_gl_normal_array: INTEGER is 0x8075 -- Em_gl_color_array: INTEGER is 0x8076 -- Em_gl_index_array: INTEGER is 0x8077 -- Em_gl_texture_coord_array: INTEGER is 0x8078 -- Em_gl_edge_flag_array: INTEGER is 0x8079 -- Em_gl_vertex_array_size: INTEGER is 0x807A -- Em_gl_vertex_array_type: INTEGER is 0x807B -- Em_gl_vertex_array_stride: INTEGER is 0x807C -- Em_gl_normal_array_type: INTEGER is 0x807E -- Em_gl_normal_array_stride: INTEGER is 0x807F -- Em_gl_color_array_size: INTEGER is 0x8081 -- Em_gl_color_array_type: INTEGER is 0x8082 -- Em_gl_color_array_stride: INTEGER is 0x8083 -- Em_gl_index_array_type: INTEGER is 0x8085 -- Em_gl_index_array_stride: INTEGER is 0x8086 -- Em_gl_texture_coord_array_size: INTEGER is 0x8088 -- Em_gl_texture_coord_array_type: INTEGER is 0x8089 -- Em_gl_texture_coord_array_stride: INTEGER is 0x808A -- Em_gl_edge_flag_array_stride: INTEGER is 0x808C -- Em_gl_vertex_array_pointer: INTEGER is 0x808E -- Em_gl_normal_array_pointer: INTEGER is 0x808F -- Em_gl_color_array_pointer: INTEGER is 0x8090 -- Em_gl_index_array_pointer: INTEGER is 0x8091 -- Em_gl_texture_coord_array_pointer: INTEGER is 0x8092 -- Em_gl_edge_flag_array_pointer: INTEGER is 0x8093 -- Em_gl_v2f: INTEGER is 0x2A20 -- Em_gl_v3f: INTEGER is 0x2A21 -- Em_gl_c4ub_v2f: INTEGER is 0x2A22 -- Em_gl_c4ub_v3f: INTEGER is 0x2A23 -- Em_gl_c3f_v3f: INTEGER is 0x2A24 -- Em_gl_n3f_v3f: INTEGER is 0x2A25 -- Em_gl_c4f_n3f_v3f: INTEGER is 0x2A26 -- Em_gl_t2f_v3f: INTEGER is 0x2A27 -- Em_gl_t4f_v4f: INTEGER is 0x2A28 -- Em_gl_t2f_c4ub_v3f: INTEGER is 0x2A29 -- Em_gl_t2f_c3f_v3f: INTEGER is 0x2A2A -- Em_gl_t2f_n3f_v3f: INTEGER is 0x2A2B -- Em_gl_t2f_c4f_n3f_v3f: INTEGER is 0x2A2C -- Em_gl_t4f_c4f_n3f_v4f: INTEGER is 0x2A2D -- -- -- Matrix Mode -- Em_gl_matrix_mode: INTEGER is 0x0BA0 -- Em_gl_modelview: INTEGER is 0x1700 -- Em_gl_projection: INTEGER is 0x1701 -- Em_gl_texture: INTEGER is 0x1702 -- -- -- Points -- Em_gl_point_smooth: INTEGER is 0x0B10 -- Em_gl_point_size: INTEGER is 0x0B11 -- Em_gl_point_size_granularity: INTEGER is 0x0B13 -- Em_gl_point_size_range: INTEGER is 0x0B12 -- -- -- Lines -- Em_gl_line_smooth: INTEGER is 0x0B20 -- Em_gl_line_stipple: INTEGER is 0x0B24 -- Em_gl_line_stipple_pattern: INTEGER is 0x0B25 -- Em_gl_line_stipple_repeat: INTEGER is 0x0B26 -- Em_gl_line_width: INTEGER is 0x0B21 -- Em_gl_line_width_granularity: INTEGER is 0x0B23 -- Em_gl_line_width_range: INTEGER is 0x0B22 -- -- -- Polygons -- Em_gl_point: INTEGER is 0x1B00 -- Em_gl_line: INTEGER is 0x1B01 -- Em_gl_fill: INTEGER is 0x1B02 -- Em_gl_cw: INTEGER is 0x0900 -- Em_gl_ccw: INTEGER is 0x0901 -- Em_gl_front: INTEGER is 0x0404 -- Em_gl_back: INTEGER is 0x0405 -- Em_gl_polygon_mode: INTEGER is 0x0B40 -- Em_gl_polygon_smooth: INTEGER is 0x0B41 -- Em_gl_polygon_stipple: INTEGER is 0x0B42 -- Em_gl_edge_flag: INTEGER is 0x0B43 -- Em_gl_cull_face: INTEGER is 0x0B44 -- Em_gl_cull_face_mode: INTEGER is 0x0B45 -- Em_gl_front_face: INTEGER is 0x0B46 -- Em_gl_polygon_offset_factor: INTEGER is 0x8038 -- Em_gl_polygon_offset_units: INTEGER is 0x2A00 -- Em_gl_polygon_offset_point: INTEGER is 0x2A01 -- Em_gl_polygon_offset_line: INTEGER is 0x2A02 -- Em_gl_polygon_offset_fill: INTEGER is 0x8037 -- -- -- Display Lists -- Em_gl_compile: INTEGER is 0x1300 -- Em_gl_compile_and_execute: INTEGER is 0x1301 -- Em_gl_list_base: INTEGER is 0x0B32 -- Em_gl_list_index: INTEGER is 0x0B33 -- Em_gl_list_mode: INTEGER is 0x0B30 -- -- -- Depth buffer -- Em_gl_never: INTEGER is 0x0200 -- Em_gl_less: INTEGER is 0x0201 -- Em_gl_equal: INTEGER is 0x0202 -- Em_gl_lequal: INTEGER is 0x0203 -- Em_gl_greater: INTEGER is 0x0204 -- Em_gl_notequal: INTEGER is 0x0205 -- Em_gl_gequal: INTEGER is 0x0206 -- Em_gl_always: INTEGER is 0x0207 -- Em_gl_depth_test: INTEGER is 0x0B71 -- Em_gl_depth_bits: INTEGER is 0x0D56 -- Em_gl_depth_clear_value: INTEGER is 0x0B73 -- Em_gl_depth_func: INTEGER is 0x0B74 -- Em_gl_depth_range: INTEGER is 0x0B70 -- Em_gl_depth_writemask: INTEGER is 0x0B72 -- Em_gl_depth_component: INTEGER is 0x1902 -- -- -- Lighting -- Em_gl_lighting: INTEGER is 0x0B50 -- Em_gl_light0: INTEGER is 0x4000 -- Em_gl_light1: INTEGER is 0x4001 -- Em_gl_light2: INTEGER is 0x4002 -- Em_gl_light3: INTEGER is 0x4003 -- Em_gl_light4: INTEGER is 0x4004 -- Em_gl_light5: INTEGER is 0x4005 -- Em_gl_light6: INTEGER is 0x4006 -- Em_gl_light7: INTEGER is 0x4007 -- Em_gl_spot_exponent: INTEGER is 0x1205 -- Em_gl_spot_cutoff: INTEGER is 0x1206 -- Em_gl_constant_attenuation: INTEGER is 0x1207 -- Em_gl_linear_attenuation: INTEGER is 0x1208 -- Em_gl_quadratic_attenuation: INTEGER is 0x1209 -- Em_gl_ambient: INTEGER is 0x1200 -- Em_gl_diffuse: INTEGER is 0x1201 -- Em_gl_specular: INTEGER is 0x1202 -- Em_gl_shininess: INTEGER is 0x1601 -- Em_gl_emission: INTEGER is 0x1600 -- Em_gl_position: INTEGER is 0x1203 -- Em_gl_spot_direction: INTEGER is 0x1204 -- Em_gl_ambient_and_diffuse: INTEGER is 0x1602 -- Em_gl_color_indexes: INTEGER is 0x1603 -- Em_gl_light_model_two_side: INTEGER is 0x0B52 -- Em_gl_light_model_local_viewer: INTEGER is 0x0B51 -- Em_gl_light_model_ambient: INTEGER is 0x0B53 -- Em_gl_front_and_back: INTEGER is 0x0408 -- Em_gl_shade_model: INTEGER is 0x0B54 -- Em_gl_flat: INTEGER is 0x1D00 -- Em_gl_smooth: INTEGER is 0x1D01 -- Em_gl_color_material: INTEGER is 0x0B57 -- Em_gl_color_material_face: INTEGER is 0x0B55 -- Em_gl_color_material_parameter: INTEGER is 0x0B56 -- Em_gl_normalize: INTEGER is 0x0BA1 -- -- -- User clipping planes -- Em_gl_clip_plane0: INTEGER is 0x3000 -- Em_gl_clip_plane1: INTEGER is 0x3001 -- Em_gl_clip_plane2: INTEGER is 0x3002 -- Em_gl_clip_plane3: INTEGER is 0x3003 -- Em_gl_clip_plane4: INTEGER is 0x3004 -- Em_gl_clip_plane5: INTEGER is 0x3005 -- -- -- Accumulation buffer -- Em_gl_accum_red_bits: INTEGER is 0x0D58 -- Em_gl_accum_green_bits: INTEGER is 0x0D59 -- Em_gl_accum_blue_bits: INTEGER is 0x0D5A -- Em_gl_accum_alpha_bits: INTEGER is 0x0D5B -- Em_gl_accum_clear_value: INTEGER is 0x0B80 -- Em_gl_accum: INTEGER is 0x0100 -- Em_gl_add: INTEGER is 0x0104 -- Em_gl_load: INTEGER is 0x0101 -- Em_gl_mult: INTEGER is 0x0103 -- Em_gl_return: INTEGER is 0x0102 -- -- -- Alpha testing -- Em_gl_alpha_test: INTEGER is 0x0BC0 -- Em_gl_alpha_test_ref: INTEGER is 0x0BC2 -- Em_gl_alpha_test_func: INTEGER is 0x0BC1 -- -- -- Blending -- Em_gl_blend: INTEGER is 0x0BE2 -- Em_gl_blend_src: INTEGER is 0x0BE1 -- Em_gl_blend_dst: INTEGER is 0x0BE0 -- Em_gl_zero: INTEGER is 0x0 -- Em_gl_one: INTEGER is 0x1 -- Em_gl_src_color: INTEGER is 0x0300 -- Em_gl_one_minus_src_color: INTEGER is 0x0301 -- Em_gl_src_alpha: INTEGER is 0x0302 -- Em_gl_one_minus_src_alpha: INTEGER is 0x0303 -- Em_gl_dst_alpha: INTEGER is 0x0304 -- Em_gl_one_minus_dst_alpha: INTEGER is 0x0305 -- Em_gl_dst_color: INTEGER is 0x0306 -- Em_gl_one_minus_dst_color: INTEGER is 0x0307 -- Em_gl_src_alpha_saturate: INTEGER is 0x0308 -- -- Em_gl_constant_color: INTEGER is 0x8001 -- -- Em_gl_one_minus_constant_color: INTEGER is 0x8002 -- -- Em_gl_constant_alpha: INTEGER is 0x8003 -- -- Em_gl_one_minus_constant_alpha: INTEGER is 0x8004 -- -- -- Render Mode -- Em_gl_feedback: INTEGER is 0x1C01 -- Em_gl_render: INTEGER is 0x1C00 -- Em_gl_select: INTEGER is 0x1C02 -- -- -- Feedback -- Em_gl_2d: INTEGER is 0x0600 -- Em_gl_3d: INTEGER is 0x0601 -- Em_gl_3d_color: INTEGER is 0x0602 -- Em_gl_3d_color_texture: INTEGER is 0x0603 -- Em_gl_4d_color_texture: INTEGER is 0x0604 -- Em_gl_point_token: INTEGER is 0x0701 -- Em_gl_line_token: INTEGER is 0x0702 -- Em_gl_line_reset_token: INTEGER is 0x0707 -- Em_gl_polygon_token: INTEGER is 0x0703 -- Em_gl_bitmap_token: INTEGER is 0x0704 -- Em_gl_draw_pixel_token: INTEGER is 0x0705 -- Em_gl_copy_pixel_token: INTEGER is 0x0706 -- Em_gl_pass_through_token: INTEGER is 0x0700 -- Em_gl_feedback_buffer_pointer: INTEGER is 0x0DF0 -- Em_gl_feedback_buffer_size: INTEGER is 0x0DF1 -- Em_gl_feedback_buffer_type: INTEGER is 0x0DF2 -- -- -- Selection -- Em_gl_selection_buffer_pointer: INTEGER is 0x0DF3 -- Em_gl_selection_buffer_size: INTEGER is 0x0DF4 -- -- -- Fog -- Em_gl_fog: INTEGER is 0x0B60 -- Em_gl_fog_mode: INTEGER is 0x0B65 -- Em_gl_fog_density: INTEGER is 0x0B62 -- Em_gl_fog_color: INTEGER is 0x0B66 -- Em_gl_fog_index: INTEGER is 0x0B61 -- Em_gl_fog_start: INTEGER is 0x0B63 -- Em_gl_fog_end: INTEGER is 0x0B64 -- Em_gl_linear: INTEGER is 0x2601 -- Em_gl_exp: INTEGER is 0x0800 -- Em_gl_exp2: INTEGER is 0x0801 -- -- -- Logic Ops -- Em_gl_logic_op: INTEGER is 0x0BF1 -- Em_gl_index_logic_op: INTEGER is 0x0BF1 -- Em_gl_color_logic_op: INTEGER is 0x0BF2 -- Em_gl_logic_op_mode: INTEGER is 0x0BF0 -- Em_gl_clear: INTEGER is 0x1500 -- Em_gl_set: INTEGER is 0x150F -- Em_gl_copy: INTEGER is 0x1503 -- Em_gl_copy_inverted: INTEGER is 0x150C -- Em_gl_noop: INTEGER is 0x1505 -- Em_gl_invert: INTEGER is 0x150A -- Em_gl_and: INTEGER is 0x1501 -- Em_gl_nand: INTEGER is 0x150E -- Em_gl_or: INTEGER is 0x1507 -- Em_gl_nor: INTEGER is 0x1508 -- Em_gl_xor: INTEGER is 0x1506 -- Em_gl_equiv: INTEGER is 0x1509 -- Em_gl_and_reverse: INTEGER is 0x1502 -- Em_gl_and_inverted: INTEGER is 0x1504 -- Em_gl_or_reverse: INTEGER is 0x150B -- Em_gl_or_inverted: INTEGER is 0x150D -- -- -- Stencil -- Em_gl_stencil_test: INTEGER is 0x0B90 -- Em_gl_stencil_writemask: INTEGER is 0x0B98 -- Em_gl_stencil_bits: INTEGER is 0x0D57 -- Em_gl_stencil_func: INTEGER is 0x0B92 -- Em_gl_stencil_value_mask: INTEGER is 0x0B93 -- Em_gl_stencil_ref: INTEGER is 0x0B97 -- Em_gl_stencil_fail: INTEGER is 0x0B94 -- Em_gl_stencil_pass_depth_pass: INTEGER is 0x0B96 -- Em_gl_stencil_pass_depth_fail: INTEGER is 0x0B95 -- Em_gl_stencil_clear_value: INTEGER is 0x0B91 -- Em_gl_stencil_index: INTEGER is 0x1901 -- Em_gl_keep: INTEGER is 0x1E00 -- Em_gl_replace: INTEGER is 0x1E01 -- Em_gl_incr: INTEGER is 0x1E02 -- Em_gl_decr: INTEGER is 0x1E03 -- -- -- Buffers, Pixel Drawing/Reading -- Em_gl_none: INTEGER is 0x0 -- Em_gl_left: INTEGER is 0x0406 -- Em_gl_right: INTEGER is 0x0407 -- --Em_gl_front: INTEGER is 0x0404 (already defined under Polygons) -- --Em_gl_back: INTEGER is 0x0405 (already defined under Polygons) -- --Em_gl_front_and_back: INTEGER is 0x0408 (already defined under Lighting) -- Em_gl_front_left: INTEGER is 0x0400 -- Em_gl_front_right: INTEGER is 0x0401 -- Em_gl_back_left: INTEGER is 0x0402 -- Em_gl_back_right: INTEGER is 0x0403 -- Em_gl_aux0: INTEGER is 0x0409 -- Em_gl_aux1: INTEGER is 0x040A -- Em_gl_aux2: INTEGER is 0x040B -- Em_gl_aux3: INTEGER is 0x040C -- Em_gl_color_index: INTEGER is 0x1900 -- Em_gl_red: INTEGER is 0x1903 -- Em_gl_green: INTEGER is 0x1904 -- Em_gl_blue: INTEGER is 0x1905 -- Em_gl_alpha: INTEGER is 0x1906 -- Em_gl_luminance: INTEGER is 0x1909 -- Em_gl_luminance_alpha: INTEGER is 0x190A -- Em_gl_alpha_bits: INTEGER is 0x0D55 -- Em_gl_red_bits: INTEGER is 0x0D52 -- Em_gl_green_bits: INTEGER is 0x0D53 -- Em_gl_blue_bits: INTEGER is 0x0D54 -- Em_gl_index_bits: INTEGER is 0x0D51 -- Em_gl_subpixel_bits: INTEGER is 0x0D50 -- Em_gl_aux_buffers: INTEGER is 0x0C00 -- Em_gl_read_buffer: INTEGER is 0x0C02 -- Em_gl_draw_buffer: INTEGER is 0x0C01 -- Em_gl_doublebuffer: INTEGER is 0x0C32 -- Em_gl_stereo: INTEGER is 0x0C33 -- Em_gl_bitmap: INTEGER is 0x1A00 -- Em_gl_color: INTEGER is 0x1800 -- Em_gl_depth: INTEGER is 0x1801 -- Em_gl_stencil: INTEGER is 0x1802 -- Em_gl_dither: INTEGER is 0x0BD0 -- Em_gl_rgb: INTEGER is 0x1907 -- Em_gl_rgba: INTEGER is 0x1908 -- -- -- Implementation limits -- Em_gl_max_list_nesting: INTEGER is 0x0B31 -- Em_gl_max_attrib_stack_depth: INTEGER is 0x0D35 -- Em_gl_max_modelview_stack_depth: INTEGER is 0x0D36 -- Em_gl_max_name_stack_depth: INTEGER is 0x0D37 -- Em_gl_max_projection_stack_depth: INTEGER is 0x0D38 -- Em_gl_max_texture_stack_depth: INTEGER is 0x0D39 -- Em_gl_max_eval_order: INTEGER is 0x0D30 -- Em_gl_max_lights: INTEGER is 0x0D31 -- Em_gl_max_clip_planes: INTEGER is 0x0D32 -- Em_gl_max_texture_size: INTEGER is 0x0D33 -- Em_gl_max_pixel_map_table: INTEGER is 0x0D34 -- Em_gl_max_viewport_dims: INTEGER is 0x0D3A -- Em_gl_max_client_attrib_stack_depth: INTEGER is 0x0D3B -- -- -- Gets -- Em_gl_attrib_stack_depth: INTEGER is 0x0BB0 -- Em_gl_client_attrib_stack_depth: INTEGER is 0x0BB1 -- Em_gl_color_clear_value: INTEGER is 0x0C22 -- Em_gl_color_writemask: INTEGER is 0x0C23 -- Em_gl_current_index: INTEGER is 0x0B01 -- Em_gl_current_color: INTEGER is 0x0B00 -- Em_gl_current_normal: INTEGER is 0x0B02 -- Em_gl_current_raster_color: INTEGER is 0x0B04 -- Em_gl_current_raster_distance: INTEGER is 0x0B09 -- Em_gl_current_raster_index: INTEGER is 0x0B05 -- Em_gl_current_raster_position: INTEGER is 0x0B07 -- Em_gl_current_raster_texture_coords: INTEGER is 0x0B06 -- Em_gl_current_raster_position_valid: INTEGER is 0x0B08 -- Em_gl_current_texture_coords: INTEGER is 0x0B03 -- Em_gl_index_clear_value: INTEGER is 0x0C20 -- Em_gl_index_mode: INTEGER is 0x0C30 -- Em_gl_index_writemask: INTEGER is 0x0C21 -- Em_gl_modelview_matrix: INTEGER is 0x0BA6 -- Em_gl_modelview_stack_depth: INTEGER is 0x0BA3 -- Em_gl_name_stack_depth: INTEGER is 0x0D70 -- Em_gl_projection_matrix: INTEGER is 0x0BA7 -- Em_gl_projection_stack_depth: INTEGER is 0x0BA4 -- Em_gl_render_mode: INTEGER is 0x0C40 -- Em_gl_rgba_mode: INTEGER is 0x0C31 -- Em_gl_texture_matrix: INTEGER is 0x0BA8 -- Em_gl_texture_stack_depth: INTEGER is 0x0BA5 -- Em_gl_viewport: INTEGER is 0x0BA2 -- -- --Evaluators -- Em_gl_auto_normal: INTEGER is 0x0D80 -- Em_gl_map1_color_4: INTEGER is 0x0D90 -- Em_gl_map1_grid_domain: INTEGER is 0x0DD0 -- Em_gl_map1_grid_segments: INTEGER is 0x0DD1 -- Em_gl_map1_index: INTEGER is 0x0D91 -- Em_gl_map1_normal: INTEGER is 0x0D92 -- Em_gl_map1_texture_coord_1: INTEGER is 0x0D93 -- Em_gl_map1_texture_coord_2: INTEGER is 0x0D94 -- Em_gl_map1_texture_coord_3: INTEGER is 0x0D95 -- Em_gl_map1_texture_coord_4: INTEGER is 0x0D96 -- Em_gl_map1_vertex_3: INTEGER is 0x0D97 -- Em_gl_map1_vertex_4: INTEGER is 0x0D98 -- Em_gl_map2_color_4: INTEGER is 0x0DB0 -- Em_gl_map2_grid_domain: INTEGER is 0x0DD2 -- Em_gl_map2_grid_segments: INTEGER is 0x0DD3 -- Em_gl_map2_index: INTEGER is 0x0DB1 -- Em_gl_map2_normal: INTEGER is 0x0DB2 -- Em_gl_map2_texture_coord_1: INTEGER is 0x0DB3 -- Em_gl_map2_texture_coord_2: INTEGER is 0x0DB4 -- Em_gl_map2_texture_coord_3: INTEGER is 0x0DB5 -- Em_gl_map2_texture_coord_4: INTEGER is 0x0DB6 -- Em_gl_map2_vertex_3: INTEGER is 0x0DB7 -- Em_gl_map2_vertex_4: INTEGER is 0x0DB8 -- Em_gl_coeff: INTEGER is 0x0A00 -- Em_gl_domain: INTEGER is 0x0A02 -- Em_gl_order: INTEGER is 0x0A01 -- -- -- Hints -- Em_gl_fog_hint: INTEGER is 0x0C54 -- Em_gl_line_smooth_hint: INTEGER is 0x0C52 -- Em_gl_perspective_correction_hint: INTEGER is 0x0C50 -- Em_gl_point_smooth_hint: INTEGER is 0x0C51 -- Em_gl_polygon_smooth_hint: INTEGER is 0x0C53 -- Em_gl_dont_care: INTEGER is 0x1100 -- Em_gl_fastest: INTEGER is 0x1101 -- Em_gl_nicest: INTEGER is 0x1102 -- -- -- Scissor box -- Em_gl_scissor_test: INTEGER is 0x0C11 -- Em_gl_scissor_box: INTEGER is 0x0C10 -- -- -- Pixel Mode / Transfer -- Em_gl_map_color: INTEGER is 0x0D10 -- Em_gl_map_stencil: INTEGER is 0x0D11 -- Em_gl_index_shift: INTEGER is 0x0D12 -- Em_gl_index_offset: INTEGER is 0x0D13 -- Em_gl_red_scale: INTEGER is 0x0D14 -- Em_gl_red_bias: INTEGER is 0x0D15 -- Em_gl_green_scale: INTEGER is 0x0D18 -- Em_gl_green_bias: INTEGER is 0x0D19 -- Em_gl_blue_scale: INTEGER is 0x0D1A -- Em_gl_blue_bias: INTEGER is 0x0D1B -- Em_gl_alpha_scale: INTEGER is 0x0D1C -- Em_gl_alpha_bias: INTEGER is 0x0D1D -- Em_gl_depth_scale: INTEGER is 0x0D1E -- Em_gl_depth_bias: INTEGER is 0x0D1F -- Em_gl_pixel_map_s_to_s_size: INTEGER is 0x0CB1 -- Em_gl_pixel_map_i_to_i_size: INTEGER is 0x0CB0 -- Em_gl_pixel_map_i_to_r_size: INTEGER is 0x0CB2 -- Em_gl_pixel_map_i_to_g_size: INTEGER is 0x0CB3 -- Em_gl_pixel_map_i_to_b_size: INTEGER is 0x0CB4 -- Em_gl_pixel_map_i_to_a_size: INTEGER is 0x0CB5 -- Em_gl_pixel_map_r_to_r_size: INTEGER is 0x0CB6 -- Em_gl_pixel_map_g_to_g_size: INTEGER is 0x0CB7 -- Em_gl_pixel_map_b_to_b_size: INTEGER is 0x0CB8 -- Em_gl_pixel_map_a_to_a_size: INTEGER is 0x0CB9 -- Em_gl_pixel_map_s_to_s: INTEGER is 0x0C71 -- Em_gl_pixel_map_i_to_i: INTEGER is 0x0C70 -- Em_gl_pixel_map_i_to_r: INTEGER is 0x0C72 -- Em_gl_pixel_map_i_to_g: INTEGER is 0x0C73 -- Em_gl_pixel_map_i_to_b: INTEGER is 0x0C74 -- Em_gl_pixel_map_i_to_a: INTEGER is 0x0C75 -- Em_gl_pixel_map_r_to_r: INTEGER is 0x0C76 -- Em_gl_pixel_map_g_to_g: INTEGER is 0x0C77 -- Em_gl_pixel_map_b_to_b: INTEGER is 0x0C78 -- Em_gl_pixel_map_a_to_a: INTEGER is 0x0C79 -- Em_gl_pack_alignment: INTEGER is 0x0D05 -- Em_gl_pack_lsb_first: INTEGER is 0x0D01 -- Em_gl_pack_row_length: INTEGER is 0x0D02 -- Em_gl_pack_skip_pixels: INTEGER is 0x0D04 -- Em_gl_pack_skip_rows: INTEGER is 0x0D03 -- Em_gl_pack_swap_bytes: INTEGER is 0x0D00 -- Em_gl_unpack_alignment: INTEGER is 0x0CF5 -- Em_gl_unpack_lsb_first: INTEGER is 0x0CF1 -- Em_gl_unpack_row_length: INTEGER is 0x0CF2 -- Em_gl_unpack_skip_pixels: INTEGER is 0x0CF4 -- Em_gl_unpack_skip_rows: INTEGER is 0x0CF3 -- Em_gl_unpack_swap_bytes: INTEGER is 0x0CF0 -- Em_gl_zoom_x: INTEGER is 0x0D16 -- Em_gl_zoom_y: INTEGER is 0x0D17 -- -- -- Texture mapping -- Em_gl_texture_env: INTEGER is 0x2300 -- Em_gl_texture_env_mode: INTEGER is 0x2200 -- Em_gl_texture_1d: INTEGER is 0x0DE0 -- Em_gl_texture_2d: INTEGER is 0x0DE1 -- Em_gl_texture_wrap_s: INTEGER is 0x2802 -- Em_gl_texture_wrap_t: INTEGER is 0x2803 -- Em_gl_texture_mag_filter: INTEGER is 0x2800 -- Em_gl_texture_min_filter: INTEGER is 0x2801 -- Em_gl_texture_env_color: INTEGER is 0x2201 -- Em_gl_texture_gen_s: INTEGER is 0x0C60 -- Em_gl_texture_gen_t: INTEGER is 0x0C61 -- Em_gl_texture_gen_mode: INTEGER is 0x2500 -- Em_gl_texture_border_color: INTEGER is 0x1004 -- Em_gl_texture_width: INTEGER is 0x1000 -- Em_gl_texture_height: INTEGER is 0x1001 -- Em_gl_texture_border: INTEGER is 0x1005 -- Em_gl_texture_components: INTEGER is 0x1003 -- Em_gl_texture_red_size: INTEGER is 0x805C -- Em_gl_texture_green_size: INTEGER is 0x805D -- Em_gl_texture_blue_size: INTEGER is 0x805E -- Em_gl_texture_alpha_size: INTEGER is 0x805F -- Em_gl_texture_luminance_size: INTEGER is 0x8060 -- Em_gl_texture_intensity_size: INTEGER is 0x8061 -- Em_gl_nearest_mipmap_nearest: INTEGER is 0x2700 -- Em_gl_nearest_mipmap_linear: INTEGER is 0x2702 -- Em_gl_linear_mipmap_nearest: INTEGER is 0x2701 -- Em_gl_linear_mipmap_linear: INTEGER is 0x2703 -- Em_gl_object_linear: INTEGER is 0x2401 -- Em_gl_object_plane: INTEGER is 0x2501 -- Em_gl_eye_linear: INTEGER is 0x2400 -- Em_gl_eye_plane: INTEGER is 0x2502 -- Em_gl_sphere_map: INTEGER is 0x2402 -- Em_gl_decal: INTEGER is 0x2101 -- Em_gl_modulate: INTEGER is 0x2100 -- Em_gl_nearest: INTEGER is 0x2600 -- Em_gl_repeat: INTEGER is 0x2901 -- Em_gl_clamp: INTEGER is 0x2900 -- Em_gl_s: INTEGER is 0x2000 -- Em_gl_t: INTEGER is 0x2001 -- Em_gl_r: INTEGER is 0x2002 -- Em_gl_q: INTEGER is 0x2003 -- Em_gl_texture_gen_r: INTEGER is 0x0C62 -- Em_gl_texture_gen_q: INTEGER is 0x0C63 -- -- -- Utility -- Em_gl_vendor: INTEGER is 0x1F00 -- Em_gl_renderer: INTEGER is 0x1F01 -- Em_gl_version: INTEGER is 0x1F02 -- Em_gl_extensions: INTEGER is 0x1F03 -- -- -- Errors -- Em_gl_no_error: INTEGER is 0x0 -- Em_gl_invalid_value: INTEGER is 0x0501 -- Em_gl_invalid_enum: INTEGER is 0x0500 -- Em_gl_invalid_operation: INTEGER is 0x0502 -- Em_gl_stack_overflow: INTEGER is 0x0503 -- Em_gl_stack_underflow: INTEGER is 0x0504 -- Em_gl_out_of_memory: INTEGER is 0x0505 -- -- -- glPush/PopAttrib bits -- Em_gl_current_bit: INTEGER is 0x00000001 -- Em_gl_point_bit: INTEGER is 0x00000002 -- Em_gl_line_bit: INTEGER is 0x00000004 -- Em_gl_polygon_bit: INTEGER is 0x00000008 -- Em_gl_polygon_stipple_bit: INTEGER is 0x00000010 -- Em_gl_pixel_mode_bit: INTEGER is 0x00000020 -- Em_gl_lighting_bit: INTEGER is 0x00000040 -- Em_gl_fog_bit: INTEGER is 0x00000080 -- Em_gl_depth_buffer_bit: INTEGER is 0x00000100 -- Em_gl_accum_buffer_bit: INTEGER is 0x00000200 -- Em_gl_stencil_buffer_bit: INTEGER is 0x00000400 -- Em_gl_viewport_bit: INTEGER is 0x00000800 -- Em_gl_transform_bit: INTEGER is 0x00001000 -- Em_gl_enable_bit: INTEGER is 0x00002000 -- Em_gl_color_buffer_bit: INTEGER is 0x00004000 -- Em_gl_hint_bit: INTEGER is 0x00008000 -- Em_gl_eval_bit: INTEGER is 0x00010000 -- Em_gl_list_bit: INTEGER is 0x00020000 -- Em_gl_texture_bit: INTEGER is 0x00040000 -- Em_gl_scissor_bit: INTEGER is 0x00080000 -- Em_gl_all_attrib_bits: INTEGER is 0x000FFFFF -- -- -- OpenGL 1.1 -- Em_gl_proxy_texture_1d: INTEGER is 0x8063 -- Em_gl_proxy_texture_2d: INTEGER is 0x8064 -- Em_gl_texture_priority: INTEGER is 0x8066 -- Em_gl_texture_resident: INTEGER is 0x8067 -- Em_gl_texture_binding_1d: INTEGER is 0x8068 -- Em_gl_texture_binding_2d: INTEGER is 0x8069 -- Em_gl_texture_internal_format: INTEGER is 0x1003 -- Em_gl_alpha4: INTEGER is 0x803B -- Em_gl_alpha8: INTEGER is 0x803C -- Em_gl_alpha12: INTEGER is 0x803D -- Em_gl_alpha16: INTEGER is 0x803E -- Em_gl_luminance4: INTEGER is 0x803F -- Em_gl_luminance8: INTEGER is 0x8040 -- Em_gl_luminance12: INTEGER is 0x8041 -- Em_gl_luminance16: INTEGER is 0x8042 -- Em_gl_luminance4_alpha4: INTEGER is 0x8043 -- Em_gl_luminance6_alpha2: INTEGER is 0x8044 -- Em_gl_luminance8_alpha8: INTEGER is 0x8045 -- Em_gl_luminance12_alpha4: INTEGER is 0x8046 -- Em_gl_luminance12_alpha12: INTEGER is 0x8047 -- Em_gl_luminance16_alpha16: INTEGER is 0x8048 -- Em_gl_intensity: INTEGER is 0x8049 -- Em_gl_intensity4: INTEGER is 0x804A -- Em_gl_intensity8: INTEGER is 0x804B -- Em_gl_intensity12: INTEGER is 0x804C -- Em_gl_intensity16: INTEGER is 0x804D -- Em_gl_r3_g3_b2: INTEGER is 0x2A10 -- Em_gl_rgb4: INTEGER is 0x804F -- Em_gl_rgb5: INTEGER is 0x8050 -- Em_gl_rgb8: INTEGER is 0x8051 -- Em_gl_rgb10: INTEGER is 0x8052 -- Em_gl_rgb12: INTEGER is 0x8053 -- Em_gl_rgb16: INTEGER is 0x8054 -- Em_gl_rgba2: INTEGER is 0x8055 -- Em_gl_rgba4: INTEGER is 0x8056 -- Em_gl_rgb5_a1: INTEGER is 0x8057 -- Em_gl_rgba8: INTEGER is 0x8058 -- Em_gl_rgb10_a2: INTEGER is 0x8059 -- Em_gl_rgba12: INTEGER is 0x805A -- Em_gl_rgba16: INTEGER is 0x805B -- Em_gl_client_pixel_store_bit: INTEGER is 0x00000001 -- Em_gl_client_vertex_array_bit: INTEGER is 0x00000002 -- Em_gl_all_client_attrib_bits: INTEGER is 0xFFFFFFFF -- Em_gl_client_all_attrib_bits: INTEGER is 0xFFFFFFFF -- -- -- -- OpenGL 1.2 -- -- Em_gl_rescale_normal: INTEGER is 0x803A -- -- Em_gl_clamp_to_edge: INTEGER is 0x812F -- -- Em_gl_max_elements_vertices: INTEGER is 0x80E8 -- -- Em_gl_max_elements_indices: INTEGER is 0x80E9 -- -- Em_gl_bgr: INTEGER is 0x80E0 -- -- Em_gl_bgra: INTEGER is 0x80E1 -- -- Em_gl_unsigned_byte_3_3_2: INTEGER is 0x8032 -- -- Em_gl_unsigned_byte_2_3_3_rev: INTEGER is 0x8362 -- -- Em_gl_unsigned_short_5_6_5: INTEGER is 0x8363 -- -- Em_gl_unsigned_short_5_6_5_rev: INTEGER is 0x8364 -- -- Em_gl_unsigned_short_4_4_4_4: INTEGER is 0x8033 -- -- Em_gl_unsigned_short_4_4_4_4_rev: INTEGER is 0x8365 -- -- Em_gl_unsigned_short_5_5_5_1: INTEGER is 0x8034 -- -- Em_gl_unsigned_short_1_5_5_5_rev: INTEGER is 0x8366 -- -- Em_gl_unsigned_int_8_8_8_8: INTEGER is 0x8035 -- -- Em_gl_unsigned_int_8_8_8_8_rev: INTEGER is 0x8367 -- -- Em_gl_unsigned_int_10_10_10_2: INTEGER is 0x8036 -- -- Em_gl_unsigned_int_2_10_10_10_rev: INTEGER is 0x8368 -- -- Em_gl_light_model_color_control: INTEGER is 0x81F8 -- -- Em_gl_single_color: INTEGER is 0x81F9 -- -- Em_gl_separate_specular_color: INTEGER is 0x81FA -- -- Em_gl_texture_min_lod: INTEGER is 0x813A -- -- Em_gl_texture_max_lod: INTEGER is 0x813B -- -- Em_gl_texture_base_level: INTEGER is 0x813C -- -- Em_gl_texture_max_level: INTEGER is 0x813D -- -- Em_gl_smooth_point_size_range: INTEGER is 0x0B12 -- -- Em_gl_smooth_point_size_granularity: INTEGER is 0x0B13 -- -- Em_gl_smooth_line_width_range: INTEGER is 0x0B22 -- -- Em_gl_smooth_line_width_granularity: INTEGER is 0x0B23 -- -- Em_gl_aliased_point_size_range: INTEGER is 0x846D -- -- Em_gl_aliased_line_width_range: INTEGER is 0x846E -- -- Em_gl_pack_skip_images: INTEGER is 0x806B -- -- Em_gl_pack_image_height: INTEGER is 0x806C -- -- Em_gl_unpack_skip_images: INTEGER is 0x806D -- -- Em_gl_unpack_image_height: INTEGER is 0x806E -- -- Em_gl_texture_3d: INTEGER is 0x806F -- -- Em_gl_proxy_texture_3d: INTEGER is 0x8070 -- -- Em_gl_texture_depth: INTEGER is 0x8071 -- -- Em_gl_texture_wrap_r: INTEGER is 0x8072 -- -- Em_gl_max_3d_texture_size: INTEGER is 0x8073 -- -- Em_gl_texture_binding_3d: INTEGER is 0x806A -- -- -- -- OpenGL 1.2 imaging subset -- -- -- GL_EXT_color_table -- -- Em_gl_color_table: INTEGER is 0x80D0 -- -- Em_gl_post_convolution_color_table: INTEGER is 0x80D1 -- -- Em_gl_post_color_matrix_color_table: INTEGER is 0x80D2 -- -- Em_gl_proxy_color_table: INTEGER is 0x80D3 -- -- Em_gl_proxy_post_convolution_color_table: INTEGER is 0x80D4 -- -- Em_gl_proxy_post_color_matrix_color_table: INTEGER is 0x80D5 -- -- Em_gl_color_table_scale: INTEGER is 0x80D6 -- -- Em_gl_color_table_bias: INTEGER is 0x80D7 -- -- Em_gl_color_table_format: INTEGER is 0x80D8 -- -- Em_gl_color_table_width: INTEGER is 0x80D9 -- -- Em_gl_color_table_red_size: INTEGER is 0x80DA -- -- Em_gl_color_table_green_size: INTEGER is 0x80DB -- -- Em_gl_color_table_blue_size: INTEGER is 0x80DC -- -- Em_gl_color_table_alpha_size: INTEGER is 0x80DD -- -- Em_gl_color_table_luminance_size: INTEGER is 0x80DE -- -- Em_gl_color_table_intensity_size: INTEGER is 0x80DF -- -- -- GL_EXT_convolution and GL_HP_convolution_border_modes -- -- Em_gl_convolution_1d: INTEGER is 0x8010 -- -- Em_gl_convolution_2d: INTEGER is 0x8011 -- -- Em_gl_separable_2d: INTEGER is 0x8012 -- -- Em_gl_convolution_border_mode: INTEGER is 0x8013 -- -- Em_gl_convolution_filter_scale: INTEGER is 0x8014 -- -- Em_gl_convolution_filter_bias: INTEGER is 0x8015 -- -- Em_gl_reduce: INTEGER is 0x8016 -- -- Em_gl_convolution_format: INTEGER is 0x8017 -- -- Em_gl_convolution_width: INTEGER is 0x8018 -- -- Em_gl_convolution_height: INTEGER is 0x8019 -- -- Em_gl_max_convolution_width: INTEGER is 0x801A -- -- Em_gl_max_convolution_height: INTEGER is 0x801B -- -- Em_gl_post_convolution_red_scale: INTEGER is 0x801C -- -- Em_gl_post_convolution_green_scale: INTEGER is 0x801D -- -- Em_gl_post_convolution_blue_scale: INTEGER is 0x801E -- -- Em_gl_post_convolution_alpha_scale: INTEGER is 0x801F -- -- Em_gl_post_convolution_red_bias: INTEGER is 0x8020 -- -- Em_gl_post_convolution_green_bias: INTEGER is 0x8021 -- -- Em_gl_post_convolution_blue_bias: INTEGER is 0x8022 -- -- Em_gl_post_convolution_alpha_bias: INTEGER is 0x8023 -- -- Em_gl_constant_border: INTEGER is 0x8151 -- -- Em_gl_replicate_border: INTEGER is 0x8153 -- -- Em_gl_convolution_border_color: INTEGER is 0x8154 -- -- -- GL_SGI_color_matrix -- -- Em_gl_color_matrix: INTEGER is 0x80B1 -- -- Em_gl_color_matrix_stack_depth: INTEGER is 0x80B2 -- -- Em_gl_max_color_matrix_stack_depth: INTEGER is 0x80B3 -- -- Em_gl_post_color_matrix_red_scale: INTEGER is 0x80B4 -- -- Em_gl_post_color_matrix_green_scale: INTEGER is 0x80B5 -- -- Em_gl_post_color_matrix_blue_scale: INTEGER is 0x80B6 -- -- Em_gl_post_color_matrix_alpha_scale: INTEGER is 0x80B7 -- -- Em_gl_post_color_matrix_red_bias: INTEGER is 0x80B8 -- -- Em_gl_post_color_matrix_green_bias: INTEGER is 0x80B9 -- -- Em_gl_post_color_matrix_blue_bias: INTEGER is 0x80BA -- -- Em_gl_post_color_matrix_alpha_bias: INTEGER is 0x80BB -- -- -- GL_EXT_histogram -- -- Em_gl_histogram: INTEGER is 0x8024 -- -- Em_gl_proxy_histogram: INTEGER is 0x8025 -- -- Em_gl_histogram_width: INTEGER is 0x8026 -- -- Em_gl_histogram_format: INTEGER is 0x8027 -- -- Em_gl_histogram_red_size: INTEGER is 0x8028 -- -- Em_gl_histogram_green_size: INTEGER is 0x8029 -- -- Em_gl_histogram_blue_size: INTEGER is 0x802A -- -- Em_gl_histogram_alpha_size: INTEGER is 0x802B -- -- Em_gl_histogram_luminance_size: INTEGER is 0x802C -- -- Em_gl_histogram_sink: INTEGER is 0x802D -- -- Em_gl_minmax: INTEGER is 0x802E -- -- Em_gl_minmax_format: INTEGER is 0x802F -- -- Em_gl_minmax_sink: INTEGER is 0x8030 -- -- Em_gl_table_too_large: INTEGER is 0x8031 -- -- -- GL_EXT_blend_color, GL_EXT_blend_minmax -- -- Em_gl_blend_equation: INTEGER is 0x8009 -- -- Em_gl_min: INTEGER is 0x8007 -- -- Em_gl_max: INTEGER is 0x8008 -- -- Em_gl_func_add: INTEGER is 0x8006 -- -- Em_gl_func_subtract: INTEGER is 0x800A -- -- Em_gl_func_reverse_subtract: INTEGER is 0x800B -- -- Em_gl_blend_color: INTEGER is 0x8005 -- -- -- -- -- OpenGL 1.3 -- -- -- multitexture -- -- Em_gl_texture0: INTEGER is 0x84C0 -- -- Em_gl_texture1: INTEGER is 0x84C1 -- -- Em_gl_texture2: INTEGER is 0x84C2 -- -- Em_gl_texture3: INTEGER is 0x84C3 -- -- Em_gl_texture4: INTEGER is 0x84C4 -- -- Em_gl_texture5: INTEGER is 0x84C5 -- -- Em_gl_texture6: INTEGER is 0x84C6 -- -- Em_gl_texture7: INTEGER is 0x84C7 -- -- Em_gl_texture8: INTEGER is 0x84C8 -- -- Em_gl_texture9: INTEGER is 0x84C9 -- -- Em_gl_texture10: INTEGER is 0x84CA -- -- Em_gl_texture11: INTEGER is 0x84CB -- -- Em_gl_texture12: INTEGER is 0x84CC -- -- Em_gl_texture13: INTEGER is 0x84CD -- -- Em_gl_texture14: INTEGER is 0x84CE -- -- Em_gl_texture15: INTEGER is 0x84CF -- -- Em_gl_texture16: INTEGER is 0x84D0 -- -- Em_gl_texture17: INTEGER is 0x84D1 -- -- Em_gl_texture18: INTEGER is 0x84D2 -- -- Em_gl_texture19: INTEGER is 0x84D3 -- -- Em_gl_texture20: INTEGER is 0x84D4 -- -- Em_gl_texture21: INTEGER is 0x84D5 -- -- Em_gl_texture22: INTEGER is 0x84D6 -- -- Em_gl_texture23: INTEGER is 0x84D7 -- -- Em_gl_texture24: INTEGER is 0x84D8 -- -- Em_gl_texture25: INTEGER is 0x84D9 -- -- Em_gl_texture26: INTEGER is 0x84DA -- -- Em_gl_texture27: INTEGER is 0x84DB -- -- Em_gl_texture28: INTEGER is 0x84DC -- -- Em_gl_texture29: INTEGER is 0x84DD -- -- Em_gl_texture30: INTEGER is 0x84DE -- -- Em_gl_texture31: INTEGER is 0x84DF -- -- Em_gl_active_texture: INTEGER is 0x84E0 -- -- Em_gl_client_active_texture: INTEGER is 0x84E1 -- -- Em_gl_max_texture_units: INTEGER is 0x84E2 -- -- -- texture_cube_map -- -- Em_gl_normal_map: INTEGER is 0x8511 -- -- Em_gl_reflection_map: INTEGER is 0x8512 -- -- Em_gl_texture_cube_map: INTEGER is 0x8513 -- -- Em_gl_texture_binding_cube_map: INTEGER is 0x8514 -- -- Em_gl_texture_cube_map_positive_x: INTEGER is 0x8515 -- -- Em_gl_texture_cube_map_negative_x: INTEGER is 0x8516 -- -- Em_gl_texture_cube_map_positive_y: INTEGER is 0x8517 -- -- Em_gl_texture_cube_map_negative_y: INTEGER is 0x8518 -- -- Em_gl_texture_cube_map_positive_z: INTEGER is 0x8519 -- -- Em_gl_texture_cube_map_negative_z: INTEGER is 0x851A -- -- Em_gl_proxy_texture_cube_map: INTEGER is 0x851B -- -- Em_gl_max_cube_map_texture_size: INTEGER is 0x851C -- -- -- texture_compression -- -- Em_gl_compressed_alpha: INTEGER is 0x84E9 -- -- Em_gl_compressed_luminance: INTEGER is 0x84EA -- -- Em_gl_compressed_luminance_alpha: INTEGER is 0x84EB -- -- Em_gl_compressed_intensity: INTEGER is 0x84EC -- -- Em_gl_compressed_rgb: INTEGER is 0x84ED -- -- Em_gl_compressed_rgba: INTEGER is 0x84EE -- -- Em_gl_texture_compression_hint: INTEGER is 0x84EF -- -- Em_gl_texture_compressed_image_size: INTEGER is 0x86A0 -- -- Em_gl_texture_compressed: INTEGER is 0x86A1 -- -- Em_gl_num_compressed_texture_formats: INTEGER is 0x86A2 -- -- Em_gl_compressed_texture_formats: INTEGER is 0x86A3 -- -- -- multisample -- -- Em_gl_multisample: INTEGER is 0x809D -- -- Em_gl_sample_alpha_to_coverage: INTEGER is 0x809E -- -- Em_gl_sample_alpha_to_one: INTEGER is 0x809F -- -- Em_gl_sample_coverage: INTEGER is 0x80A0 -- -- Em_gl_sample_buffers: INTEGER is 0x80A8 -- -- Em_gl_samples: INTEGER is 0x80A9 -- -- Em_gl_sample_coverage_value: INTEGER is 0x80AA -- -- Em_gl_sample_coverage_invert: INTEGER is 0x80AB -- -- Em_gl_multisample_bit: INTEGER is 0x20000000 -- -- -- transpose_matrix -- -- Em_gl_transpose_modelview_matrix: INTEGER is 0x84E3 -- -- Em_gl_transpose_projection_matrix: INTEGER is 0x84E4 -- -- Em_gl_transpose_texture_matrix: INTEGER is 0x84E5 -- -- Em_gl_transpose_color_matrix: INTEGER is 0x84E6 -- -- -- texture_env_combine -- -- Em_gl_combine: INTEGER is 0x8570 -- -- Em_gl_combine_rgb: INTEGER is 0x8571 -- -- Em_gl_combine_alpha: INTEGER is 0x8572 -- -- Em_gl_source0_rgb: INTEGER is 0x8580 -- -- Em_gl_source1_rgb: INTEGER is 0x8581 -- -- Em_gl_source2_rgb: INTEGER is 0x8582 -- -- Em_gl_source0_alpha: INTEGER is 0x8588 -- -- Em_gl_source1_alpha: INTEGER is 0x8589 -- -- Em_gl_source2_alpha: INTEGER is 0x858A -- -- Em_gl_operand0_rgb: INTEGER is 0x8590 -- -- Em_gl_operand1_rgb: INTEGER is 0x8591 -- -- Em_gl_operand2_rgb: INTEGER is 0x8592 -- -- Em_gl_operand0_alpha: INTEGER is 0x8598 -- -- Em_gl_operand1_alpha: INTEGER is 0x8599 -- -- Em_gl_operand2_alpha: INTEGER is 0x859A -- -- Em_gl_rgb_scale: INTEGER is 0x8573 -- -- Em_gl_add_signed: INTEGER is 0x8574 -- -- Em_gl_interpolate: INTEGER is 0x8575 -- -- Em_gl_subtract: INTEGER is 0x84E7 -- -- Em_gl_constant: INTEGER is 0x8576 -- -- Em_gl_primary_color: INTEGER is 0x8577 -- -- Em_gl_previous: INTEGER is 0x8578 -- -- -- texture_env_dot3 -- -- Em_gl_dot3_rgb: INTEGER is 0x86AE -- -- Em_gl_dot3_rgba: INTEGER is 0x86AF -- -- -- texture_border_clamp -- -- Em_gl_clamp_to_border: INTEGER is 0x812D -- -- -- -- GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) -- -- Em_gl_texture0_arb: INTEGER is 0x84C0 -- -- Em_gl_texture1_arb: INTEGER is 0x84C1 -- -- Em_gl_texture2_arb: INTEGER is 0x84C2 -- -- Em_gl_texture3_arb: INTEGER is 0x84C3 -- -- Em_gl_texture4_arb: INTEGER is 0x84C4 -- -- Em_gl_texture5_arb: INTEGER is 0x84C5 -- -- Em_gl_texture6_arb: INTEGER is 0x84C6 -- -- Em_gl_texture7_arb: INTEGER is 0x84C7 -- -- Em_gl_texture8_arb: INTEGER is 0x84C8 -- -- Em_gl_texture9_arb: INTEGER is 0x84C9 -- -- Em_gl_texture10_arb: INTEGER is 0x84CA -- -- Em_gl_texture11_arb: INTEGER is 0x84CB -- -- Em_gl_texture12_arb: INTEGER is 0x84CC -- -- Em_gl_texture13_arb: INTEGER is 0x84CD -- -- Em_gl_texture14_arb: INTEGER is 0x84CE -- -- Em_gl_texture15_arb: INTEGER is 0x84CF -- -- Em_gl_texture16_arb: INTEGER is 0x84D0 -- -- Em_gl_texture17_arb: INTEGER is 0x84D1 -- -- Em_gl_texture18_arb: INTEGER is 0x84D2 -- -- Em_gl_texture19_arb: INTEGER is 0x84D3 -- -- Em_gl_texture20_arb: INTEGER is 0x84D4 -- -- Em_gl_texture21_arb: INTEGER is 0x84D5 -- -- Em_gl_texture22_arb: INTEGER is 0x84D6 -- -- Em_gl_texture23_arb: INTEGER is 0x84D7 -- -- Em_gl_texture24_arb: INTEGER is 0x84D8 -- -- Em_gl_texture25_arb: INTEGER is 0x84D9 -- -- Em_gl_texture26_arb: INTEGER is 0x84DA -- -- Em_gl_texture27_arb: INTEGER is 0x84DB -- -- Em_gl_texture28_arb: INTEGER is 0x84DC -- -- Em_gl_texture29_arb: INTEGER is 0x84DD -- -- Em_gl_texture30_arb: INTEGER is 0x84DE -- -- Em_gl_texture31_arb: INTEGER is 0x84DF -- -- Em_gl_active_texture_arb: INTEGER is 0x84E0 -- -- Em_gl_client_active_texture_arb: INTEGER is 0x84E1 -- -- Em_gl_max_texture_units_arb: INTEGER is 0x84E2 -- -- -- -- -- 1. GL_EXT_abgr -- -- Em_gl_abgr_ext: INTEGER is 0x8000 -- -- -- -- -- 2. GL_EXT_blend_color -- -- Em_gl_constant_color_ext: INTEGER is 0x8001 -- -- Em_gl_one_minus_constant_color_ext: INTEGER is 0x8002 -- -- Em_gl_constant_alpha_ext: INTEGER is 0x8003 -- -- Em_gl_one_minus_constant_alpha_ext: INTEGER is 0x8004 -- -- Em_gl_blend_color_ext: INTEGER is 0x8005 -- -- -- -- -- 3. GL_EXT_polygon_offset -- -- Em_gl_polygon_offset_ext: INTEGER is 0x8037 -- -- Em_gl_polygon_offset_factor_ext: INTEGER is 0x8038 -- -- Em_gl_polygon_offset_bias_ext: INTEGER is 0x8039 -- -- -- -- -- 6. GL_EXT_texture3D -- -- Em_gl_pack_skip_images_ext: INTEGER is 0x806B -- -- Em_gl_pack_image_height_ext: INTEGER is 0x806C -- -- Em_gl_unpack_skip_images_ext: INTEGER is 0x806D -- -- Em_gl_unpack_image_height_ext: INTEGER is 0x806E -- -- Em_gl_texture_3d_ext: INTEGER is 0x806F -- -- Em_gl_proxy_texture_3d_ext: INTEGER is 0x8070 -- -- Em_gl_texture_depth_ext: INTEGER is 0x8071 -- -- Em_gl_texture_wrap_r_ext: INTEGER is 0x8072 -- -- Em_gl_max_3d_texture_size_ext: INTEGER is 0x8073 -- -- Em_gl_texture_3d_binding_ext: INTEGER is 0x806A -- -- -- -- -- 20. GL_EXT_texture_object -- -- Em_gl_texture_priority_ext: INTEGER is 0x8066 -- -- Em_gl_texture_resident_ext: INTEGER is 0x8067 -- -- Em_gl_texture_1d_binding_ext: INTEGER is 0x8068 -- -- Em_gl_texture_2d_binding_ext: INTEGER is 0x8069 -- -- -- -- -- 27. GL_EXT_rescale_normal -- -- Em_gl_rescale_normal_ext: INTEGER is 0x803A -- -- -- -- -- 30. GL_EXT_vertex_array -- -- Em_gl_vertex_array_ext: INTEGER is 0x8074 -- -- Em_gl_normal_array_ext: INTEGER is 0x8075 -- -- Em_gl_color_array_ext: INTEGER is 0x8076 -- -- Em_gl_index_array_ext: INTEGER is 0x8077 -- -- Em_gl_texture_coord_array_ext: INTEGER is 0x8078 -- -- Em_gl_edge_flag_array_ext: INTEGER is 0x8079 -- -- Em_gl_vertex_array_size_ext: INTEGER is 0x807A -- -- Em_gl_vertex_array_type_ext: INTEGER is 0x807B -- -- Em_gl_vertex_array_stride_ext: INTEGER is 0x807C -- -- Em_gl_vertex_array_count_ext: INTEGER is 0x807D -- -- Em_gl_normal_array_type_ext: INTEGER is 0x807E -- -- Em_gl_normal_array_stride_ext: INTEGER is 0x807F -- -- Em_gl_normal_array_count_ext: INTEGER is 0x8080 -- -- Em_gl_color_array_size_ext: INTEGER is 0x8081 -- -- Em_gl_color_array_type_ext: INTEGER is 0x8082 -- -- Em_gl_color_array_stride_ext: INTEGER is 0x8083 -- -- Em_gl_color_array_count_ext: INTEGER is 0x8084 -- -- Em_gl_index_array_type_ext: INTEGER is 0x8085 -- -- Em_gl_index_array_stride_ext: INTEGER is 0x8086 -- -- Em_gl_index_array_count_ext: INTEGER is 0x8087 -- -- Em_gl_texture_coord_array_size_ext: INTEGER is 0x8088 -- -- Em_gl_texture_coord_array_type_ext: INTEGER is 0x8089 -- -- Em_gl_texture_coord_array_stride_ext: INTEGER is 0x808A -- -- Em_gl_texture_coord_array_count_ext: INTEGER is 0x808B -- -- Em_gl_edge_flag_array_stride_ext: INTEGER is 0x808C -- -- Em_gl_edge_flag_array_count_ext: INTEGER is 0x808D -- -- Em_gl_vertex_array_pointer_ext: INTEGER is 0x808E -- -- Em_gl_normal_array_pointer_ext: INTEGER is 0x808F -- -- Em_gl_color_array_pointer_ext: INTEGER is 0x8090 -- -- Em_gl_index_array_pointer_ext: INTEGER is 0x8091 -- -- Em_gl_texture_coord_array_pointer_ext: INTEGER is 0x8092 -- -- Em_gl_edge_flag_array_pointer_ext: INTEGER is 0x8093 -- -- -- -- 35. GL_SGIS_texture_edge_clamp -- -- Em_gl_clamp_to_edge_sgis: INTEGER is 0x812F -- -- -- -- 37. GL_EXT_blend_minmax -- -- Em_gl_func_add_ext: INTEGER is 0x8006 -- -- Em_gl_min_ext: INTEGER is 0x8007 -- -- Em_gl_max_ext: INTEGER is 0x8008 -- -- Em_gl_blend_equation_ext: INTEGER is 0x8009 -- -- -- -- -- 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max ) -- -- Em_gl_func_reverse_subtract_ext: INTEGER is 0x800B -- -- -- -- -- 54. GL_EXT_point_parameters -- -- Em_gl_point_size_min_ext: INTEGER is 0x8126 -- -- Em_gl_point_size_max_ext: INTEGER is 0x8127 -- -- Em_gl_point_fade_threshold_size_ext: INTEGER is 0x8128 -- -- Em_gl_distance_attenuation_ext: INTEGER is 0x8129 -- -- -- -- -- 78. GL_EXT_paletted_texture -- -- Em_gl_table_too_large_ext: INTEGER is 0x8031 -- -- Em_gl_color_table_format_ext: INTEGER is 0x80D8 -- -- Em_gl_color_table_width_ext: INTEGER is 0x80D9 -- -- Em_gl_color_table_red_size_ext: INTEGER is 0x80DA -- -- Em_gl_color_table_green_size_ext: INTEGER is 0x80DB -- -- Em_gl_color_table_blue_size_ext: INTEGER is 0x80DC -- -- Em_gl_color_table_alpha_size_ext: INTEGER is 0x80DD -- -- Em_gl_color_table_luminance_size_ext: INTEGER is 0x80DE -- -- Em_gl_color_table_intensity_size_ext: INTEGER is 0x80DF -- -- Em_gl_texture_index_size_ext: INTEGER is 0x80ED -- -- Em_gl_color_index1_ext: INTEGER is 0x80E2 -- -- Em_gl_color_index2_ext: INTEGER is 0x80E3 -- -- Em_gl_color_index4_ext: INTEGER is 0x80E4 -- -- Em_gl_color_index8_ext: INTEGER is 0x80E5 -- -- Em_gl_color_index12_ext: INTEGER is 0x80E6 -- -- Em_gl_color_index16_ext: INTEGER is 0x80E7 -- -- -- -- -- 79. GL_EXT_clip_volume_hint -- -- Em_gl_clip_volume_clipping_hint_ext: INTEGER is 0x80F0 -- -- -- -- -- 97. GL_EXT_compiled_vertex_array -- -- Em_gl_array_element_lock_first_ext: INTEGER is 0x81A8 -- -- Em_gl_array_element_lock_count_ext: INTEGER is 0x81A9 -- -- -- -- -- 137. GL_HP_occlusion_test -- -- Em_gl_occlusion_test_hp: INTEGER is 0x8165 -- -- Em_gl_occlusion_test_result_hp: INTEGER is 0x8166 -- -- -- -- -- 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture) -- -- Em_gl_shared_texture_palette_ext: INTEGER is 0x81FB -- -- -- -- -- 176. GL_EXT_stencil_wrap -- -- Em_gl_incr_wrap_ext: INTEGER is 0x8507 -- -- Em_gl_decr_wrap_ext: INTEGER is 0x8508 -- -- -- -- -- 179. GL_NV_texgen_reflection -- -- Em_gl_normal_map_nv: INTEGER is 0x8511 -- -- Em_gl_reflection_map_nv: INTEGER is 0x8512 -- -- -- -- -- 220. GL_EXT_texture_env_dot3 -- -- Em_gl_dot3_rgb_ext: INTEGER is 0x8740 -- -- Em_gl_dot3_rgba_ext: INTEGER is 0x8741 end