indexing description: "OpenGL object selection" date: "$Date$" revision: "$Revision$" class EMGL_SELECT inherit EMGL_FUNCTIONS export {NONE} all end feature --general function wrapper emgl_init_names is --Wrap the OpenGL function `gl_init_names` do gl_init_names_external end emgl_load_name ( name:INTEGER ) is --Wrap the OpenGL function `gl_load_name` do gl_load_name_external( name ) end emgl_pop_name is --Wrap the OpenGL function `gl_pop_name` do gl_pop_name_external end emgl_push_name ( name:INTEGER ) is --Wrap the OpenGL function `gl_push_name` do gl_push_name_external( name ) end emgl_select_buffer ( size:INTEGER; buffer:POINTER ) is --Wrap the OpenGL function `gl_select_buffer` do gl_select_buffer_external( size, buffer ) end end