-- List used in the byte code generation. -- Defines some of the commonly used iterations. class BYTE_LIST [T -> BYTE_NODE] inherit BYTE_NODE undefine copy, is_equal redefine enlarge_tree, analyze, generate, generate_il, make_byte_code, assigns_to, is_unsafe, optimized_byte_node, calls_special_features, size, pre_inlined_code, inlined_byte_code end FIXED_LIST [T] export {ANY} area end create make, make_filled feature -- Code analyzis analyze is -- Loop over `list' and analyze each item local l_area: SPECIAL [T] i, nb: INTEGER do from l_area := area nb := count until i = nb loop l_area.item (i).analyze i := i + 1 end end feature -- C generation generate is -- Loop over `list' and generate each item local l_area: SPECIAL [T] i, nb: INTEGER do from l_area := area nb := count until i = nb loop l_area.item (i).generate i := i + 1 end end feature -- IL code generation generate_il is -- Loop over `list' and generate IL code for each item local l_area: SPECIAL [T] i, nb: INTEGER do from l_area := area nb := count until i = nb loop l_area.item (i).generate_il i := i + 1 end end feature -- Byte code generation make_byte_code (ba: BYTE_ARRAY) is -- Generates byte code for element in the list local l_area: SPECIAL [T] i, nb: INTEGER do from l_area := area nb := count until i = nb loop l_area.item (i).make_byte_code (ba) i := i + 1 end end feature -- Tree enlargment enlarge_tree is -- Loop ovet `list' and enlarges each item local l_area: SPECIAL [T] i, nb: INTEGER l_item: T do from l_area := area nb := count until i = nb loop l_item := l_area.item (i) if l_item.need_enlarging then l_area.put (l_item.enlarged, i) else l_item.enlarge_tree end i := i + 1 end end feature -- Array optimization assigns_to (n: INTEGER): BOOLEAN is local l_area: SPECIAL [T] i, nb: INTEGER do from l_area := area nb := count until Result or else i = nb loop Result := l_area.item (i).assigns_to (n) i := i + 1 end end calls_special_features (array_desc: INTEGER): BOOLEAN is local l_area: SPECIAL [T] i, nb: INTEGER do from l_area := area nb := count until Result or else i = nb loop Result := l_area.item (i).calls_special_features (array_desc) i := i + 1 end end is_unsafe: BOOLEAN is local l_area: SPECIAL [T] i, nb: INTEGER do from l_area := area nb := count until Result or else i = nb loop Result := l_area.item (i).is_unsafe i := i + 1 end end optimized_byte_node: like Current is local l_area: SPECIAL [T] i, nb: INTEGER do Result := Current from l_area := area nb := count until i = nb loop l_area.put (l_area.item (i).optimized_byte_node, i) i := i + 1 end end feature -- Inlining size: INTEGER is local l_area: SPECIAL [T] i, nb: INTEGER do from l_area := area nb := count until i = nb loop Result := Result + l_area.item (i).size i := i + 1 end end pre_inlined_code: like Current is local l_area: SPECIAL [T] i, nb: INTEGER do Result := Current from l_area := area nb := count until i = nb loop l_area.put (l_area.item (i).pre_inlined_code, i) i := i + 1 end end inlined_byte_code: like Current is local l_area: SPECIAL [T] i, nb: INTEGER do Result := Current from l_area := area nb := count until i = nb loop l_area.put (l_area.item (i).inlined_byte_code, i) i := i + 1 end end feature -- Convenience remove_voids: like Current is local nbr_void: INTEGER l_area, r_area: SPECIAL [T] i, j, nb: INTEGER l_item: T do from l_area := area nb := count until i = nb loop if (l_area.item (i) = Void) then nbr_void := nbr_void + 1 end i := i + 1 end if (nbr_void < count) then --| Not all elements are void if nbr_void > 0 then --| Remove the void elements from create Result.make_filled (count - nbr_void) r_area := Result.area i := 0 until i = nb loop l_item := l_area.item (i) if (l_item /= Void) then r_area.put (l_item, j) j := j + 1 end i := i + 1 end else --| There are no void elements Result := Current end end end end