using System; public class MyClass { public void A() { Console.WriteLine("A"); } public void B() { Console.WriteLine("B"); } public void C() { Console.WriteLine("C"); } public void D() { Console.WriteLine("D"); } public void E() { Console.WriteLine("E"); } public void F() { Console.WriteLine("F"); } public void G() { Console.WriteLine("G"); } public void H() { Console.WriteLine("H"); } public void I() { Console.WriteLine("I"); } public void J() { Console.WriteLine("J"); } public void K() { Console.WriteLine("K"); } static void Main() { MyClass myClass = new MyClass(); myClass.A(); myClass.B(); myClass.C(); myClass.D(); myClass.E(); myClass.F(); myClass.G(); myClass.H(); myClass.I(); myClass.J(); myClass.K(); } }